C WA - Games that never were
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 The Siege of Colchester  Following the success of a Vietnam skirmish game, it was proposed that Colchester re-enact the Siege of Colchester from the English Civil War.

The complexity of the terrain combined with the number of figures made the project a complete non-starter.

There are members of the club with ECW figure collections that have been built up over the past decade. However they aren't part of the group that does show games, so this concept is pretty dead.

If you want to see a model of the Siege of Colchester, try a visit to Colchester Castle the next time that you come to Salvo.

 Agincourt, 1415  This is the game that must never be mentioned, CWA's McBeth.

This should have been easy. The club had just done the epic Siege of Marnheim and this needed simpler terrain, a few English knights, archers, billmen and lots of French knights.

The figures were acquired, along with lots of trees (still being used by the club to this day) and distributed to various people for painting. One member even developed a set of rules.

Then it all went wrong.

The previous displays had relied on the efforts of people who were unemployed or in part-time education. These now got jobs, or full-time education out of the area. So it all sort of stopped.

Even the trip that some of us took to France to see the battlefield didn't help.

Just don't mention it, please. (We still use the trees, though.)

 King Kong  Based on a scene from the 1933 classic film, the game would have the players controlling the fighter planes circling King Kong on top of the Empire State Building.

We have a King Kong model (although suggestions that one of the club members should dress up in a gorilla suit are still popular) and the car park from The Towering Inferno game could double as the Empire State Building.

There were two problems:

The planes were Curtis O2 dive bombers and I can't find a model of them (pick, pick, pick...)

We never came up with a game or a workable mechanic, just some ideas about putting a camera in one plane and then only count shots at Kong if both Kong and the firing aircraft were in camera shot.

  
  
 
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