
|
Item |
Available |
Cost |
Notes |
|
Macrobinoculars |
1 |
100 |
+3d Search > 100m |
|
Hand Held Heat Sensor |
4 |
250 |
100m radius, Sensors skill |
|
Snooper Goggles |
2 |
300 |
+2d Search in low light conditions |
|
Personal Surveillance Detector |
2 |
450 |
Effect 5d Sensors to detect transmitters |
|
Lifeform Scanner |
2 |
3,500 |
10-500/1km/1.5km, Sensors roll, Gives num, position, body functions, Alien species to id |
|
Response Analysis Device |
4 R |
4,000 |
Sensors: Easy or opposed Willpower, Effect 4d+2 vs Con |
|
Combat Threat Analyser |
4 |
4,500 |
+1d Tactics or Search in combat, Advise on weapons, num of opponents, next action |
|
Passive Field Generator |
4 X |
5,000 |
+2d Sneak vs heat, light sensors |
|
Portable Weapons Detector |
2 R |
5,600 |
Effect Search 5d or +2d, Diff Easy to Very Diff, or opposed Hide |
|
Recording Rod |
1 |
30 |
|
|
Comlink, Personal |
1 |
25 |
Range 50km, Monitor 1 frequency |
|
Comlink, Military |
2 R |
100 |
Monitor several frequencies |
|
Personal Location Transponder |
2 |
100 |
Very Easy Sensors, Range 200m |
|
Voice Scrambler |
3 |
600 |
Distorts conversation, sound heard from >3m |
|
Data Scrambler |
4 F,R |
800 |
Comms skill, Easy to code, Very Diff+ to decode |
|
Holo Communications Display |
2 |
800 |
|
|
Remote Droid Command Link |
2 |
850 |
Displays droid's readings and communications, Range 1km, Mod Repair + Easy Prog |
|
Language Interpretation Unit |
3 |
1,200 |
Easy Comms, Displays Translatation of 500 languages |
|
Breath Mask |
1 |
50 |
|
|
Medpac |
1 |
100 |
1 use only |
|
Emergency Blanket |
2 |
250 |
First Aid, Reduce Diff by one level, Replenish medicines @40 credits |
|
Environmental Protection Tent |
2 |
500 |
Very Easy survival to activate |
|
Micro-gravity Pressure patch |
2 |
750 |
Easy First Aid, Wounded act as unwounded, Incapacitated act as Wounded |
|
Power Harness |
3 |
800 |
Negates penalties in gravity one band above standard. |
|
Personal Survival Suit |
2 |
900 |
Heating/Cooling system, Air filter, Comlink, Glowlamp, Camouflage +1d Hide/Sneak |
|
Med Unit |
2 |
3,000 |
5d First Aid to diagnose and treat illness, +2d to interfaced Medical droids |
|
Regenerative Grafting Patch |
3 |
5,000 |
Diff First Aid, 1 use only, Heals as Bacta fluid but taking twice as long |
|
Survival Pod |
3 |
13,500 |
Mod CompProg + Diff First Aid if Mortally wounded, Stabalizes patient |
|
Blast Helmet |
1 |
300 |
Head, +1d phy, +1 en |
|
Blast Vest |
1 |
300 |
Chest, +1d phy, +1 en |
|
Combat Jumpsuit |
2 |
500 |
All, +1d phy, +2 en, May be worn under other clothing or armour |
|
Riot Shield |
2 R |
500 |
4d cover protection, Easy Melee Parry, Melee Combat damage of Str+2 and 4d stun |
|
Blaster Dispersion System |
3 F,R |
600 |
Ammo 3, Causes -1d to Blaster damage, Covers 1m cube |
|
Defense Field Generator |
3 |
700 |
Worn as belt, Physical pressure receives 1d-4d stun damage |
|
Corellian Powersuit Armour |
2 R |
2,500 |
All, +2d phy, +1d en, -1d Dex, +1d Lifting |
|
Personal Defensive Shields |
4 F,R,X |
25,000 |
Melee Parry vs Blaster gives 4d cover protection, 25 rounds (cells @2,500credits) |
|
Grav Boots |
2 |
550 |
Powersuit Op, 2 Moves/round at 45-180 degrees opposite gravity |
|
Merr-Sonn Leaper Jet Pack |
3 F |
300 |
Jet Pack Op, 30v/100h, x10 charges (@50 credits) |
|
Arakyd Hush-About Jet Pack |
3 F,R |
1,800 |
Jet Pack Op, 200v/500h, x10 charges(@150 credits), Very quiet (+10 Search Diff) |
|
Remote Vehicle Activator |
2 |
500 |
Performs pre-flight checks, 2km range, 2,500credits for starships |
|
Vehicle Command Controller |
2 |
1,200 |
+1d vehicle operation, +2d dodges - but stops dangerous maneuvers |
|
Autopilot Droid Brain |
4 R |
5,000 |
4d piloting skill, 5km range, 10,000credits for starships |
|
Temporary Binders |
2 R |
75 |
Str 6d, Degrade after 36 hours |
|
Datapad |
1 |
100 |
|
|
Ryll Spice |
2, X |
400 |
+1d Per for 1 hour -2d Dex for 3 hours, Easy Willpower or addicted |
|
Electronic Id/Doc Display |
2 F |
450 |
12 documents |
|
Blaster Repair Kit |
2 |
500 |
|
|
Emotion Suppression System |
3 |
750 |
+2d Willpower, 24 hours to calibrate |
|
Sonic Targetting System |
2 |
800 |
Extra +1d+2 to aiming, Range 50m |
|
Holographic Dejarik System |
2 |
1,500 |
Scholar: Dejarik skill to play |
|
Computer Access Translator |
1 |
2,500 |
Computer Repair to install, +1d to Computer Prog/Repair skills if successful |
|
Biological Encoder |
3 R,X |
2,500 |
Imprints owner's sample, Easy First Aid roll, 4d stun to other users |
|
Starship Computer Translator |
2 |
3,500 |
+1d+1 Computer skills for diagnosis/repair, +2 Space Transport Repair |
|
Plasma Torch Boarding Device |
X |
4,750 |
Starfighter scale weapon, 8d dam vs Hull-2d, Light Damage allows boarding in 90secs |
|
Cyborg Power Interface |
4 R |
5,000 |
+1d Str/Dex, 1.5 hour charge for 15 min use, Mishap causes 4d stun, |
|
Use >1 per week make Mod Willpower or hooked - must use 1/day or -1d Str |
|||
|
Personal Holographic Projector |
4 X |
5,000 |
Helmet which projects mask over features, 20min power supply |
|
Tri-laser Engraver |
3 F,R |
8,000 |
Gives +15 to Forgery rolls |
|
Armoured Spacesuit |
3 R |
8,500 |
+1d en, +2d phy, +1d Dex in zero-gee environment |
|
ECM Probe |
3 F,R |
10,000 |
Sensors skill, Copycat of Starfighter scale ships (Space <6), Diff Sensors to distinguish |
|
Shipboard Security Descrambler |
4 F,X |
16,000 |
Effect +3d Security vs starship security systems |
|
Universal Energy Cage |
4, X |
100,000 |
Str 15d, Blocks Force powers, Move 15 |
|
Planetary Shields |
X |
500,000 |
Crew 150, 6d Death Star scale, 100 square km, Control 3d, 5d backup shields |