
| Task Difficulty | Scales | Hit Locations | |||||
| Very Easy | 1-5 | 1d | Character | 0d | 1 | Head | |
| Easy | 6-10 | 2d | Speeder | 2d | 2-3 | Torso | |
| Moderate | 11-15 | 3d-4d | Walker | 4d | 4 | Arms (1-3 Left; 4-6 Right) | |
| Difficult | 16-20 | 5d-6d | Starfighter | 6d | 5 | Left Leg | |
| Very Difficult | 21-30 | 7d-8d | Capital | 12d | 6 | Right Leg | |
| Heroic | 31+ | 9d+ | Death Star | 24d | |||

| Cover | Protection | ||||||
| Light Smoke | +1d | 1/4 cover | +1d | Wooden Crate | 1d | No damage | Full protection |
| Thick Smoke | +2d | 1/2 cover | +2d | Wooden Door | 2d | Light damage | -4d damage |
| Poor light | +1d | 3/4 cover | +3d | Metal Door | 3d | Heavy damage | -2d damage |
| Moonlight | +2d | Full | - | Reinforced Metal | 4d | Severe damage | -1d damage |
| Darkness | +4d | Blast Door | 6d | Destroyed | No protection |

| Scatter Diagram | Weapon Difficulties | ||||||
| 6 1 2 | Short range | x1d m | Pistol | 3-10 / 30 / 120 | Brawling | Very Easy | |
| 5 * 3 | Medium range | x2d m | Heavy Pistol | 3-7 / 25 / 50 | Melee | Easy to Mod | |
| . 4 . | Long range | x3d m | Carbine | 3-25 / 50 / 250 | +10 Melee vs Brawling Parry | ||
| Rifle | 3-20 / 100 / 300 | +5 Melee Parry vs Brawl | |||||

| Character Damage | ||||
| Damage | Effect | Healing | ||
| 0-3 | Stunned | -1d this round and next; unconscious for 2d mins | Very Easy | |
| 4-8 | Wounded | No actions this round; -1d to actions then -2d | Easy | |
| 9-12 | Incapacitated | Unconscious for 10mins; No actions allowed | Moderate | |
| 13-15 | Mortally wounded | Dies if 2d < rounds wounded | Difficult (or 2 Mod) | |
| 16+ | Killed | - | - | |

| Equipment Damage | ||||
| Damage | Effect | Repair | ||
| 0-3 | No damage | - | - | |
| 4-8 | Light damage | -1d effect (-1 to armour) | Easy, 15% cost | |
| 9-12 | Heavy damage | -2d effect (-2 armour), +10 to difficulties (-1d armour) | Moderate, 25% cost | |
| 13-15 | Severe damage | Can not be used | Very Difficult, 35% cost | |
| 16+ | Destroyed | Can't be repaired | - | |

| Vehicle Speeds | Collision Damage | |||
| Character | Vehicle / Ship | |||
| Cautious | 1/2 x Move | Very Easy to Mod as free action, Diff to Heroic -1 level | 1d | 2d |
| Cruising | 1 x Move | Very Easy to Mod as non-roll action | 2d | 4d |
| High | 2 x Move | Diff to Heroic +1 level | 3d | 6d |
| All out | 4 x Move | Only action; Very Easy to Mod +1 level, Diff to Heroic +2 levels | 4d | 10d |

| Movement Failure | |||
| Failure | Character | Vehicle / Ship | |
| 1-3 | Full Move, -1d this round | Full Move, -1d this round | |
| 4-6 | Half Move, -3d this round, -1d next round | Half Move, -3d this round, -1d next round | |
| 7-10 | Half Move, No action this round, -2d next round | 1/4 Move, No action this round or next | |
| 11-15 | 1/4 Move, Collision -3d | No Move, Collision -3d | |
| 16-20 | No Move, Collision | No Move, Collision | |
| 21+ | No Move, Collision +2d | No Move, Collision +4d | |

| Vehicle Damage | ||||
| Light | 1-3: -1d Man (or -1 Move) | 4: One weapon destroyed | 5-6: -1 Move | |
| Heavy | 1-3: -2d Man (or -2 Moves) | 4-6: -2 Moves | ||
| Severe | 1-2: Destroyed power plant | 3: Explodes in 1d rounds | 4: Disabled weapons | |
| 5: Crash in 1d rounds | 6: Destroyed | |||

| Starship Damage | ||||
| Light | 1: -1d Man (or -1 Move) | 2: One weapon destroyed | 3: One weapon disabled | |
| 4: Damaged hyperdrive | 5: -1d Shields (controls ionised) | 6: -1 Move | ||
| Heavy | 1: -2d Man (or -2 Moves) | 2: Weapon system disabled | 3: Weapon system destroyed | |
| 4: Damaged hyperdrive | 5: -2d Shields (2 controls ionised) | 6: -2 Move | ||
| Severe | 1: Dead in space | 2: Disabled / Explodes in 1d rounds | 3: Disabled hyperdrive | |
| 4: All weapons lost | 5: Destroyed in 1d rounds | 6: Destroyed | ||

| Passenger Damage | Falling Damage | Weapon Difficulty | |||||
| Light damage | 1d | 3-6m | 2d | Starfighter | Capital | ||
| Heavy damage | 3d | 7-12m | 3d | Lasers | 1-3 / 12 / 25 | Turbos | 3-15 / 35 / 75 |
| Severe damage | 6d | 13-18m | 4d | Ion | 1-3 / 7 / 36 | Ion | 1-10 / 25 / 50 |
| Destroyed | 12d | 19-30m | 7d | Blasters | 1-5 / 10 / 17 | Missiles | 2-12 / 30 / 60 |
| 31-50m | 7d | Torpedoes | 0-1 / 3 / 7 | Tractor | 1-5 / 15 / 30 | ||
| 51+ | 8d | Ramming | vs Terrain +10 |