Item

Type

Available

Cost

Damage

Diff/Range

Notes

SoroSuub QuickSnap 36T

Blaster: Carbine

1,2 F,R,X

900

5d

3-25/ 50/ 250

+5 to long range diff

SoroSuub Bi-polar BMC-150

Blaster: Carbine

4 R,X

1,000

4d/ 6d

25-100/200/300

Double barreled 6d dam, +1d Blaster

Disruptor Pistol

Blaster: Disruptor

4, X

3,000

6d+2

0-3/ 5/ 7

Ammo 5, Fire Rate 1

Merr-Sonn MSD-32

Blaster: Disruptor

4 X

4,000

5d+2

0-3/ 5/ 7

Ammo 10

Blas Tech DL-44

Blaster: Heavy

2 R,X

750

5d

3-7/ 25 /50

Ammo 25

SoroSuub Q-2

Blaster: Hold-out

2 R,X

350

3d+2

3-4/ 8/ 12

 

Merr-Sonn Q2

Blaster: Hold-out

2 R,X

275

3d

3-4/ 8/ 12

Ammo 6

Palm Blaster

Blaster: Hold-out

2

200

2d

3-4/ 8/ 12

 

Mandroxan EDWX-843

Blaster: Ion gun

4 X

10,000

6d ion

5-10/ 30/ 50

Ammo 10, +1d dam per additional hit

FEDS Droid Disabler

Blaster: Ion gun

3

700

4d ion

0-5/ 7/ 10

Ammo 5

Blas Tech DL-18

Blaster: Pistol

1 F,R,X

500

4d

3-10/ 100/ 120

 

Merr-Sonn 'Intimidator' IR-5

Blaster: Pistol

3 X

1,250

3d

3-7/ 25/ 50

+2d Fire Control for 2+ targets

Blas Tech F-Web

Blaster: Repeating

2 F,R,X

5,500

8d

3-75/ 200/ 500

Fire Rate 1, Crew 3, Shield 6d cover

Blas Tech E-Web

Blaster: Repeating

2 X

5,000

8d

3-75/ 200/ 500

Fire Rate 1, Requires tripod + crew

Blas Tech T-21

Blaster: Repeating

2 X

2,000

6d

3-50/ 120/ 300

Ammo 25, or generator

SoroSuub Stormtrooper 2

Blaster: Rifle

2 X

1,600

5d+2

3-30/ 100/ 300

 

SoroSuub Stormtrooper One

Blaster: Rifle

2 X

1,000

5d

3-30/ 100/ 300

 

Drearian 'Light Sport' Hunter

Blaster: Rifle

2 R

900

4d+1

3-40/ 120/ 350

 

Drearian 'Defender'

Blaster: Sporting

1, F

350

3d+1

3-10/ 30/ 60

 

Luxan Penetrator

Blaster: Sporting

4 F,R

600

5d

5-20/ 40/ 60

Increase Diff by 1 level

             

Wookie Bowcaster

Bowcaster

3 R

900

4d

3-10/ 30/ 50

Fire Rate 1, Easy Str to fire twice

             

Repulsor Grappling Gun

Firearms: Grapple

2

1,200

-

10-50/ 120/ 200

200m line, Winch, Repulsor can guide

Czerka Adjudicator

Firearms: Hold-out

2 F,R

350

3d+1

1-5/ 10/ 25

Ammo 4, Fire Rate 2, +1d Quickdraw

Golan Arms Blister Blaster

Firearms: Pistol

3 F,R

300

4d

5-20/ 40/ 60

Ammo 8, Fire Rate 3, 3d/2d/1d burn

Slugthrower

Firearms: Pistol

2 R

275

3d

3-20/ 40/ 60

 

Aeramaxis PDW-50 Tingler

Firearms: Tingler

3 F,R

300

2d, 1-5d stun

0-3/ 6/ 10

Ammo 5, Fire Rate 1, Must store stun

             

Concussion Grenade Launcher

Missile: Conc Gren

3 R,X

2,200

6d

25-100/200/400

 

Dart Shooter

Missile: Dart shooter

1 F

350

Varies

2-4/ 8/ 10

Ammo 30, Fire Rate: 4, 2d-6d Toxin dam

FC1 Flechette Launcher

Missile: Flechette

2 F,R,X

800

6d

5-25/ 100/ 250

0-1/6d, -3/5d, -5/3d, Ammo 6 /100credits

Golan Arms Mk-127

Missile: Vac Blade

3 F

700

5d

10-20/ 30/ 50

Ammo 2, 3 attacks at 3d dam

Thalassian Corodex Snare

Missile: Snare Gun

3 F,X

1,200

2d stun

5-10/ 25/ 50

Ammo 6, Str vs 3d +1d/round

             

Flame Carbine

Flamethrower

3 R,X

500

5d

3-4/ 5/ 7

Ammo 10, Fire Rate 1/2, 3d dam 5 rnds

Flame Rifle

Flamethrower

3, X

700

5d+1

3-5/ 7/ 10

Ammo 25, Fire Rate 1/2, 3d dam 5 rnds

Vehicle Flamer

Flamethrower

3 X

2,000

5d+2 Speeder

3-7/ 10/ 20

Ammo 50, Fire Rate 1/2, 4d 10 rnds

             

Mine

Demolitions

2 X

750

5d

-

0-2/5d, -4/4d, -6/3d, -10/2d

Detonite

Demolitions

3 X

1,500

1d Speeder

-

Effects, radius and dam depend on skill

Plasticene Thermite Gel

Demolitions

4 X

500

10d

-

Burns for 3 rounds

             

Fragmentation Grenade

Grenade

1 R

200

5d

3-7/ 20/ 40

0-2/5d, -4/4d, -6/3d, -8/2d

Thermal Detonator

Grenade

2 X

2,000

10d

3-4/ 7/ 12

0-2/10d, -8/8d, -12/5d, -20/2d

Glop Grenade

Grenade

3 R

275

-

3-7/ 30/ 60

0-1/6d, -3/5d, -5/3d vs Str

Stun Grenade

Grenade

3 R

450

6d

0-8/ 16/ 25

0-2/6d, -4/5d, -3/3d, -8/2d stun damage

Smoke Grenade

Grenade

2

25

-

3-7/ 20/ 40

3m radius

             

Lightsaber

Lightsaber

4 X

-

5d

Difficult

Miss roll by 10+ hits self

             

Knife

Melee: Knife

1

25

Str +1

Very Easy

Max 6d dam

Fear Stick

Melee: Knife

4 F

600

2d stun

Moderate

Ammo 2, Diff Stamina or Willpower

Power Cane

Melee: Power Cane

3 F,R,X

400

1d-5d/ Str+1d

Mod/ Easy

Stores charge or uses stiletto blade

Stun Baton

Melee: Stun Baton

2 F,R

500

Str+1d,5d stun

Moderate

 

Merr-Sonn Stun Baton

Melee: Stun Baton

R

300

Str +2d+2

Easy

Str+1d without charge, 3 hr power pack

Sword

Melee: Sword

1

125

Str +2d

Moderate

 

Double Handed Vibroblade

Melee: Viborblade

4 F,R,X

6,000

Str +4d+1

Difficult

Max 8d dam, Can only attack/defend

Vibroaxe

Melee: Vibroaxe

2 R

500

Str +3d+1

Moderate

Max 7d dam

Vibroblade

Melee: Vibroblade

2 F

250

Str +3d

Moderate

Max 6d+2 dam, .5m blade

Vibroshiv

Melee: Vibroshiv

2 F

200

Str +1d

Easy

 

Cryogen Whip

Melee: Whip

3 F,R,X

350

Str+1d,4d stun

Moderate

Mod Stamina or -1d Dex, Each extra hit

             

Throwing Knife

Thrown: Knife

1

35

Str +1d

2-3/ 5/ 10

Max 6d dam, May be used as Melee

Sling

Thrown: Sling

1

20

Str +1d

3 - 5/ 10/ 15

 

Spear

Thrown: Spear

1

60

Str +1d+1

2-5/ 10/ 15

 

Rodian Throwing Razor

Thrown: Rodian Raz

4 F,R,X

2,000

Str +1d+2

25-50/ 150/ 300

Returns, Diff Stamina or 3d dam (3 mins)




Back to Previous Page