John N Sutherland

 

 

 

 

Course Development

 

Ahhhh … Space Invaders on a beer-sticky glass-topped table with big red buttons

 

 

  MSc Computer Games Technology

 

1997

 

The world’s first degree programme in video games programming.

A software engineering degree covering soft (market, design and production) and hard (PC and console 2D and 3D games programming, and, AI for games) aspects of games development.

 

BSc (Honours) Computer Games Technology

1998

The world’s first undergraduate programme in video games programming.

Lots of programming and mathematics plus the option to read Japanese Language and take a placement with a company in Japan.

 

BA (Honours) Computer Arts

1999

Another first, a combined (4::1) art and music degree programme designed to produce digital time-based artists.

Graduates go into work in the film, games, television and other media industries.

 

BA (Honours) Video Games Production

2004

Designed to produce graduates capable of entering design, production, editing, direction and QA in new media industries.

Lots of business, games, new media, law and marketing with a final year project running a real new media production project.

 

Professional Doctorate in Computing

Under development

Proposed to be run by a consortium of technical universities and offer a time-served IT professional a means to deepen his/her understanding of IT and gain a respected professional qualification.