ANIMAL FARM
Army Lists for 'Hordes of the Things'
By Jeff Herbert

THE PEOPLE

1 x Magician General (Farmer with double barreled shotgun)
1 x Behemoth (Tractor with driver)
4 x Warband (Farm labourers with pitchforks, spades etc)
1 x Artillery (Dung Spreader)
1 x Beasts (House Dogs)
1 x sneaker (House Cats)
1 x Horde (Family members, friends, neighbours armed with sticks etc)

Alternatives, Lurker Farm labourer disguised as a scarecrow, Shooters Labourers with shotguns loaded with birdshot or crowbangers.

The Magician General is due to the effect that people have on animals, making food magically appear and being able to open and close doors. A case could be made to make the dungspreader mobile artillery, (outside HOTT rules but like DBR Art F) except it should go half speed in reverse (try driving a tractor and trailer).

THE ANIMALS

1 x Hero General (Inspired Pig)
2 x Warband (Other market ready pigs)
1 x Behemoth, (Pair of cart horses with Iron shod hooves)
1 x Beasts, (Farmyard dogs)
1 x Flyers, (Ducks)
2 x Riders (Cows, ponies)
1 x Knights, (Old Bull, Young Bull and a Bullock)
2 x Hordes, (Goats, sheep, donkey, chickens, piglets and small porkers etc)

Alternatives, Sneaker farmyard cats

The warband grading of pigs is due to their ability to go through a barbed wire fence at full speed ignoring the one inch gouge marks.

Back to The Stronghold