Berkeley 2001 Overall Report
by Steve Price

Well here is the results list. Remember you could get a max of 48 points per game and all played 8 games.

Position

Name

Total Score

1

Richard Bodley Scott

303

2

Thomas Bodley Scott

301

3

Ned Bodley Scott

271

4

Alan Saunders

254

5

Brian Pierpoint

244

6

Graham Harrison

236

7

Richard Crawley

231

8

Steven Thompson

209

9

Andy Unwin

203

10

Roger Court

196

11

Steve Price

192

12

Ian Thompson

191

13

Richard Tyson

190

14

Philip Cowley

188

15

Ian Walkley

181

16

Ken McEwan

172

17

Sebastian Rogers

154

18

Jay Woolrich

150

19

Colin Evans

146

20

Keith McGlynn

132

21

James Ewins

127

22

John Oman

112

23

Rick Lawrence

95

24

Andy Thomas

58

HOTT Berkeley 2001 Winner

Trophy

Richard Bodley Scott

HOTT Berkeley 2001 Runner up

Trophy

Thomas Bodley Scott

Can't Play For Toffee (Last Place)

Cardboard cutout Tower and Moat on base

Andy Thomas

Best / Nicest Looking Stronghold (Poll)

Hätt 1/72 Foreign Legion

Sebastian Rogers for large phallic tower

Most Popular Pool Army (Most Used)

Champagne

Steve Price for 25mm Elven Host of Loamir

Most Novel/Interesting Army (Poll)

Encyclopaedia of Mythology

Sebastian Rogers for Her Majesty's, God Bless Her Armed Forces

Most Effective Army (Best Average)

Champagne

Thomas Bodley Scott with 15mm Elves

Best Looking 25mm Army (Poll)

Book

Roger Court with Funky Death Mice

Best Looking 15mm Army (Poll)

Book

Ian Thompson for Generic Reptiles

Best Sportsman (Poll)

15mm Dwarven Army donated by Behind The Lines

Ian Walkeley

Raffle Prizes

More Books
15mm Army and 15mm Dragon donated by Table Top Miniatures
25mm Pirates
25mm African Adventurers.

 

As you can see the Bodley Scott family dominated the top slots !!! Congrats to them as they all played well. To add to it they also won a couple of prizes in the other catergories and raffle !!

All entrants turned up although unfortunately John Oman had to miss the Sunday so the local lad all nissed one game out - not that it affected the tops slots in any way.

Sebastian and Roger are two different people...oh very much so... It may please you to know that Sebastian is... just like his virtual persona we know and love on the group, the Curry on Saturday night was a scream, fortunately we were the only diners, apart from 3 young ladies who hastily ate, ordered the bill (cheque for our colonial friends) and quickly left.

A few of us tried for a club, but the scene wasn't really happening so we called it a night.

I managed to lose my voice which made running it very difficult but the use of the Dublin group software and the PC it all went very well in the end.

There are loads more stories and individual acts of heroism to mention but these things can all come out in their own time. Suffice to say the event was a complete success and actually stress free for me even with running the thing.

We raised £84.50 for the charity Dreams Come True which was commendable.

Behind the Lines kindly donated the Sportsman award which was won by Ian Walkley who was in last place by the end of Saturday; apparently he put his lucky pants on and did very well on Sunday.

Table Top Miniatures also kindly donated 2 prizes for the raffle which were gratefully received.

Our beloved leader Alan sadly won nothing but will live forever in the Berkeley Annals as being the one player to beat RBS with a pool army of Sebastian's that was avoided like the plague by most people !!

Not sure how people felt about the amount of paperwork they had to fill in. I suppose it gave people something to do whilst waiting for the next game :). We could cut it down but it did help to provide more 'Best of' catergories

I thought the pool army idea worked well; there was a surfeit of good pool armies and the variety was great. To see such different ideas and novel influences, even for armies we've heard about it was nice to see them in action in the flesh. Some of the non-listers also had good armies.

According to my list the concept of 4 standard army games and 4 pool army games worked fine in all cases bar one and that was not really a problem.

For a two scale event it certainly worked out. I had to keep a track of who played what, but that was not too onerous. It defintely helped having a program to do the draw for all the rounds and saved me a lot of time.

An hour per game also seemed to be spot on. As we know many games can be over in 5 mins, and this was no exception but there were games that went the distance and two I know off actually got a result literally seconds before I called out 'Time!' . We did allow turns to be completed but didn't worry about the pairs of turns as in 'Well I attacked so I should have another go so we have had even turns !'

No real rules issues arose, and I think any questions Richard was asked were more to do with comfirming rather than points of discourse.

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