Berkeley 2001 Overall Report
by Steve Price
Well here is the results list. Remember you could get a max of 48 points per game and all played 8 games.
|
Position |
Name |
Total Score |
|
1 |
Richard Bodley Scott |
303 |
|
2 |
Thomas Bodley Scott |
301 |
|
3 |
Ned Bodley Scott |
271 |
|
4 |
Alan Saunders |
254 |
|
5 |
Brian Pierpoint |
244 |
|
6 |
Graham Harrison |
236 |
|
7 |
Richard Crawley |
231 |
|
8 |
Steven Thompson |
209 |
|
9 |
Andy Unwin |
203 |
|
10 |
Roger Court |
196 |
|
11 |
Steve Price |
192 |
|
12 |
Ian Thompson |
191 |
|
13 |
Richard Tyson |
190 |
|
14 |
Philip Cowley |
188 |
|
15 |
Ian Walkley |
181 |
|
16 |
Ken McEwan |
172 |
|
17 |
Sebastian Rogers |
154 |
|
18 |
Jay Woolrich |
150 |
|
19 |
Colin Evans |
146 |
|
20 |
Keith McGlynn |
132 |
|
21 |
James Ewins |
127 |
|
22 |
John Oman |
112 |
|
23 |
Rick Lawrence |
95 |
|
24 |
Andy Thomas |
58 |
|
HOTT Berkeley 2001 Winner |
Trophy |
Richard Bodley Scott |
|
HOTT Berkeley 2001 Runner up |
Trophy |
Thomas Bodley Scott |
|
Can't Play For Toffee (Last Place) |
Cardboard cutout Tower and Moat on base |
Andy Thomas |
|
Best / Nicest Looking Stronghold (Poll) |
Hätt 1/72 Foreign Legion |
Sebastian Rogers for large phallic tower |
|
Most Popular Pool Army (Most Used) |
Champagne |
Steve Price for 25mm Elven Host of Loamir |
|
Most Novel/Interesting Army (Poll) |
Encyclopaedia of Mythology |
Sebastian Rogers for Her Majesty's, God Bless Her Armed Forces |
|
Most Effective Army (Best Average) |
Champagne |
Thomas Bodley Scott with 15mm Elves |
|
Best Looking 25mm Army (Poll) |
Book |
Roger Court with Funky Death Mice |
|
Best Looking 15mm Army (Poll) |
Book |
Ian Thompson for Generic Reptiles |
|
Best Sportsman (Poll) |
15mm Dwarven Army donated by Behind The Lines |
Ian Walkeley |
|
Raffle Prizes |
More Books |
As you can see the Bodley Scott family dominated the top slots !!! Congrats to them as they all played well. To add to it they also won a couple of prizes in the other catergories and raffle !!
All entrants turned up although unfortunately John Oman had to miss the Sunday so the local lad all nissed one game out - not that it affected the tops slots in any way.
Sebastian and Roger are two different people...oh very much so... It may please you to know that Sebastian is... just like his virtual persona we know and love on the group, the Curry on Saturday night was a scream, fortunately we were the only diners, apart from 3 young ladies who hastily ate, ordered the bill (cheque for our colonial friends) and quickly left.
A few of us tried for a club, but the scene wasn't really happening so we called it a night.
I managed to lose my voice which made running it very difficult but the use of the Dublin group software and the PC it all went very well in the end.
There are loads more stories and individual acts of heroism to mention but these things can all come out in their own time. Suffice to say the event was a complete success and actually stress free for me even with running the thing.
We raised £84.50 for the charity Dreams Come True which was commendable.
Behind the Lines kindly donated the Sportsman award which was won by Ian Walkley who was in last place by the end of Saturday; apparently he put his lucky pants on and did very well on Sunday.
Table Top Miniatures also kindly donated 2 prizes for the raffle which were gratefully received.
Our beloved leader Alan sadly won nothing but will live forever in the Berkeley Annals as being the one player to beat RBS with a pool army of Sebastian's that was avoided like the plague by most people !!
Not sure how people felt about the amount of paperwork they had to fill in. I suppose it gave people something to do whilst waiting for the next game :). We could cut it down but it did help to provide more 'Best of' catergories
I thought the pool army idea worked well; there was a surfeit of good pool armies and the variety was great. To see such different ideas and novel influences, even for armies we've heard about it was nice to see them in action in the flesh. Some of the non-listers also had good armies.
According to my list the concept of 4 standard army games and 4 pool army games worked fine in all cases bar one and that was not really a problem.
For a two scale event it certainly worked out. I had to keep a track of who played what, but that was not too onerous. It defintely helped having a program to do the draw for all the rounds and saved me a lot of time.
An hour per game also seemed to be spot on. As we know many games can be over in 5 mins, and this was no exception but there were games that went the distance and two I know off actually got a result literally seconds before I called out 'Time!' . We did allow turns to be completed but didn't worry about the pairs of turns as in 'Well I attacked so I should have another go so we have had even turns !'
No real rules issues arose, and I think any questions Richard was asked were more to do with comfirming rather than points of discourse.