Name: Paul Grace
Army: The Lizardians
Scale: 28mm
List:
| 1 | Blade General @ 2AP | Warrior Caste Lizards | 2 |
| 2 | Blades @ 2AP | Warriors Caste Lizards | 4 |
| 5 | Shooters @ 2AP | Warriors of the Hunter Caste | 10 |
| 2 | Behemoths @ 4AP | Thunder Lizards | 8 |
For the extra reserve forces (i.e. to make the army up to 30 AP) we have the
following:
1 nest of vipers: Horde
1 giant snake: Lurker
1 Dragon
The dragon is a converted Early Learning Centre Pteradon with a pipecleaner
tail added on. James is not convinced!
Name: JC
Army: Reptilian
Scale: 25mm
List:
| 1 | Hero General @ 4AP | Giant Warrior Lizard | 4 |
| 1 | Magician @ 4AP | Lizard Magician | 4 |
| 1 | Behemoth @ 4AP | Wingless Dragon | 4 |
| 2 | Flyers @ 2AP | Flying Dinosaurs | 4 |
| 4 | Warband @ 2AP | Lizard Warriors | 8 |
Notes:
This is J.C.'s first HOTTs army. He created the list and it is also the first
army he ever painted himself. Seeing as he did this when he was
8 years old that's something.
Name: Zen Parse
Army: The Holy and Most Intolerant Order of the Ballardyan Knights
Scale: 25mm
List:
| 1 | Hero General @ 4AP | Grandmaster of the order with knightly bodyguard, under black raven banner. | 4 |
| 2 | Knights @ 2AP | Fully paid-up brethen, with 15th-century plate armour and varied heraldry. | 4 |
| 2 | Blades @ 2AP | Poorer brethen fighting on foot, halberds and black and red livery. | 4 |
| 3 | Shooters @ 2AP | Lateral-thinking arquesbusiers, in red and black. | 6 |
| 1 | Artillery @ 3AP | Big, impressive Tin Soldier bombard. Impressed the kids but generally accomplished very little. | 3 |
| 1 | Cleric @ 3AP | The only reason for including this man was having 3AP left after including the bombard. To be fair, he was never quite as useless as the bombard was. | 3 |
Notes:
Well, I don't know if I'd exactly call this my favourite army, but it
most the one I started HOTT with and played more times than any other. I
developed a grudging respect for it. I can't include a picture for the
simple reason that my miniatures were lost in a burglary earlier this
year. This also explains why I am writing in the past tense.
This represents a militant sect of late-medieval/early rennaissance humans, who have decided, for no apparent reason, to go on Crusade against the Dwarves. And who also like things that go bang. If I was doing this army again I'd probably include more Knights at the expense of the Blades, in keeping with the Knightly Order motif,but at the time I made this up I was trying to include at least two elements of all my favourite troops.
The opposing army was the generic dwarves out of the book. 1 Hero general, 1 Shooter, and 9 Blades. I quickly discovered that against this the Artillery was pretty much useless, the Cleric of little primary value, and the shooters dangerously overmatched. However, I managed to win about 80% of the resulting battles.
The technique I developed against the tough but slow-moving Dwarf shield-wall was the use the Knights, Hero, and some shooters as a flying wedge against one flank of the Dwarf army. The Grandmaster, with his +6 CF against the blades +3 vs mounted CF, was usually tough enough to break through while Knightly impetuosity and shooter mobility was excellent in exploiting. The Artillery, Cleric and Blades usually formed a refused opposite wing. Hopefully, the battle would be half - way won by the time they got into action.
Thanks to my opponents tendency to stretch his Blades out into a long thin line (which aggravated their lack of mobility) and general failure to provide a reserve, this worked ridiculously often. My most decisive victory, oddly enough, occurred on a field where cluttered terrain on my side of the table forced me to through my flying wedge against the very center of the Dwarf line while one shooter element stood off three Dwarf Blades and the Cleric went hammer-and-tongs with the Dwarf hero. If the Dwarvenking had attacked the flank of my attacking wedge, he'd have beaten me easily, but he went after my defensive wing instead. My worst defeat occured when I had to attack across a river - by the time my strong wing had destroyed the dwarves in front of them, the rest of the Dwarves had crossed further down and were chopping down my foot.
I was always acutely conscious that I was depending on 60% of the army to do 90% of the actual fighting, and was very stressed about losses to my Knightly arm. The army had plenty of weakness, most noticably a tendency to break into two halves. It was my favourite army, I suppose, simply because I seldom actually lost with it in spite of it's glaring flaws.
The times I lent it to somebody else so I could play against it, it usually lost terribly.
Name: Andreas Chatzakis
Army: Orcs
Scale: 15mm
List:
| 8 | Hordes @ 1AP | Goblins. | 8 |
| 1 | Warband General @ 2AP | Orc Boss and Bodyguard. | 2 |
| 3 | Warband @ 2AP | Orcs. | 6 |
| 2 | Riders @ 2AP | Wolf Riders. | 4 |
| 1 | Behemoth @ 4AP | Trolls. | 4 |
Alternatives: Artillery @ 3AP (Stone throwers)
Notes:
Orcs and goblins have always been my favourite fantasy
race since my warhammer/warmaster days.
The difference in my HOTT army is that this is a
Tolkien inspired Orc/Goblins. So I have chosen a dark
coloured skin and didn't use any fancy troops.
Instead I only use 4 troop types and I think this adds
flavor to the army.
The hordes are there to delay and confuse the enemy units and also to provide support to my behemoth. The riders use their speed to attack any exposed enemy flanks in front of my hordes, whilst the orc warbands try to utilize bad going terrain and hit vulnerable units that can be fast-killed by them.
Patience is a quality not known to me but it is essential to succeed with this army. As long as the behemoth and the riders are not left unsupported they can wait for the right opportunity while hordes are sacrificed only to be regenerated again and again!
What I like most about this army are the looks of it. The miniatures are great and the 8 hordes elements look massive. All miniatures are from Demonworld apart from the stone throwers that are from the GW Warmaster line. The artillery crew is Demonworld Goblin spider hunters converted to appear as if they are carrying rocks to be thrown next. The hordes consist of a mixture of various blisters to make for a very irregular look.
I have many miniatures left from the demonworld blisters and I plan to gradually paint 72 AP for big battles.