Sea Dogs!
Army Lists for Hordes of the Things
By Thomas Boraud

The Virgin Queen's Own Sea Dogs

Hero general (Charismatic leader like Francis "El Dragon" Drake, Walter Raleigh or John Hawkins, or a stylish fencer like Errol Flynn as Thorpe in "the Sea Hawk") @4 AP

 

0-1

Blade General (A less charismatic leader like Martin Frobisher, Richard Granville or Thomas Howard) @2 AP

 

0-1

Hero (Captain's second: as a fine swashbuckler) @ 4 AP

 

0-1

Paladin (Captain's second: as a noble idealist) @ 4 AP

 

0-1

Cleric (Captain's second: as a boring preacher) @ 3 AP

 

0-1

Behemoth (Captain's second: as a "giant-slave-devoted-to-the-captain-who-freed-him") @ 4 AP

 

0-1

Magician (Captain's second: as Sir John Dee) @4 AP

 

0-1

Sneaker (Walsingham's spies, or the Spanish governor daughter in love with the sea dog hero. The latter can only be use with a hero general in Spain or in the Main) @3 AP

 

0-1

God (Neptune, who favoured the Queen's men) @4 AP

 

0-1

Artillery (Landed ships gun) @3 AP

 

0-1

Dragon ("El Dragon", a domesticated dragon; can be use with Drake only) @4 AP

 

0-1

Warband (Ship's Crew) @2 AP

 

4-6

Shooters (Mix of archers, musketeers and crossbowmen) @2 AP

 

0-2

Lurkers (Rebel native Indians - can only be use in the Spanish Main) @2 AP

 

0-4

Stronghold: City gate (in Albion) or beached ship or landing boats (in Spain or the Main)

This army is a mix of the "historical" Elizabethan sea dogs, Hollywood's swashbuckling movies and Moorcock's 'Gloriana' cycle (very loosely). I design it after discovering Wargames Foundry 28mm swashbuckling miniatures, but a lot of companies do 15mm figures that suit perfectly. The list can be use in three situations: in Albion after a hypothetical landing by the Contemptible Armada; in the Spanish Main to ransack a gold city; or in Spain itself for a raid like in Cadiz in 1587 or1596 or in La Coruna in 1589.

The Hideous Spaniards

Blade or Rider general (The Governor and his guards or, in case of invasion, Medina-Sidonia or Alvarez de Cordoba.) @2 AP

 

0-1

Hero general (A charismatic leader who swore to eradicated piracy from the sea, such as Santa Cruz or Pedro de Menendez) @4 AP

 

0-1

Paladin or Hero (The Governor's right-hand man, usually in love with his daughter, or a Catholic hero like Don Juan of Austria) @ 4 AP

 

0-1

Cleric (The Inquisitor or a Jesuit official) @ 3 AP

 

0-1

Sneaker (The Governor's daughter if loyally in love with the Governor's right-hand man or, if in Albion, Captain Quire) @3 AP

 

0-1

Spear (Tercios pikemen) @2 AP

 

3-5

Shooter (Tercio musketeers) @ 2AP

 

3-5

Riders (Caballeros, only in Spain or the Main) @2AP

 

0-2

Hordes (Armada crew or city militia) @1AP

 

0-3

Stronghold: City gate (in the Spanish Main or in Spain) or beached ship, galley or landing boats (in Albion)

The list can be use in three situations: in Albion after a hypothetical landing by the Contemptible Armada; in the Spanish Main to defend a gold city; or in Spain itself against a raid like in Cadiz in 1596. A rider general can only be used in Spain. The Governor's right-hand man cannot be used with a hero general. There must be an equal number of spear and shooter elements. Tercio shooters cannot be separated from an element of Tercio spear by more than 1 move.

Special rule: Use this rule if both armies are played one against each other. After both players decide if the game is played in Albion, Spain or the Main (if they don't agree, the attacker will decide), Both players design they armies according to the above lists, then the defender lays the terrain and the attacker dices for direction of approach. After that, the defender must place a waterway. In the Main or in Spain he can place it on the Sea Dog side or one of the flank edges, in Albion it must be on the Spanish side or one of the flank edges.

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