The Warlord of the Air
Army Lists for 'Hordes of the Things'
By Jay Woolrich
These lists are based on the novel "Warlord of the Air" by Michael Moorcock, which is surprisingly good. Here it be:
The Revolutionaries
Stronghold: Dawn City.
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Airboats @ 3AP [Loch Etive/Shan Tien: 1,000 ft long, 4 diesel engines and propellers each side, covered side catwalks; The Rover: 600 ft long, flaking silver paint, weather-beaten, serial no. 806; both fly red flags] |
2 |
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Sneaker @ 3AP [Count Guevara and Una Persson, or Cornelius Dempsey] |
1 |
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Cleric @ 3AP [Vladimir Ulianov] |
1 |
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Flyers @ 2AP [Fighters or Fei-Chi : small airplanes] |
2 |
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Blade General @ 2AP [General OT Shaw aka Shuo Ho Ti, plus Oswald Bastable and Captain Korzeniowski] |
1 |
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Hordes @ 1AP [Bandits armed with guns and other hand weapons, wearing Chinese mercenary/bandit outfits circa late nineteenth century] |
6 |
Alternatives: Artillery @ 3AP (AA guns), Dragon or God @ 4AP (A-Bomb), Magician @ 4AP (stand of scientists), reclassify Bandits as Shooters and/or Blades @ 2AP.
The Imperialists
Stronghold: Airstrip.
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Airboats @ 3AP [Japanese, Russian, US and British airships; named ships include HMAS Victoria Imperatrix and HMAS Edwardus Rex, Theodore Roosevelt, Alexander Nevsky, Tashiyawa, Emperor Napoleon, Yakomoto; Imperialist ships are similar to the Shan-tien in scale*, show national flags and serial numbers on their sides and are bristling with guns.] |
4 |
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Blades @ 2AP [Imperialist troops of all various combatant nations, as per airships list, dressed in uniforms of the late nineteenth century. The Imperialist C-in-C should be a Blade element to give the Revolutionary sneaker a crack at him, unless the second Special Rule listed below is used.] |
6 |
* Though Oswald Bastable is initially picked up by a silver, cigar-shaped craft with 4 tail fins and a long gondola underneath. It has the legend "Royal Indian Air Service" on its side and Union Jacks on its fins. He says that it is "the size of a small steamer." There are clearly variations in airship design.
Special Rules (optional):
1/ Revolutionary airships and flyers are far more effective than their Imperialist opposite numbers and should be + 1 in all combats.
2/ The revolutionary Sneaker unit is allowed to engage the Airship carrying the Imperialist general.