City of Amber


 

Hotels and such are useful for meetings

Hotels

Golden Circle Arms
The Hotel of Amber
The Barimen
The Dragon Inn and Press Centre
The Western Palace (mostly small apartments for Ambassadors)
The Six Arms - Base for the Mundus trade delegation

Clubs
Travellers (mostly merchants)
The Adventurers Club ( for explorers and people who like handgliding off mountains, windsurfing between shadows etc. )
The Vine ( The gentler pursuits of good food and drink from across the Golden Circle )
Ambassadors ( as well as a major meeting place for politics also the residence of several minor envoys )

Inns
After relaxation of travel restrictions by King Random increasing numbers of tourists have arrived in Amber either on their own yachts or on sail/motor cruise liners. In order to satisfy demand a large number of theme inns have been set up in the "tourist district". These are called things like Bloody Bills' and often feature large amounts of fake bloodstains on the floor. The high number of the finest law enforcers anywhere in creation ensures that Amber is very safe; although annoying drunken sailors has never been the safest sport.
 
 

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