Hotels and such are useful for meetings
Hotels
Golden Circle Arms
The Hotel of Amber
The Barimen
The Dragon Inn and Press Centre
The Western Palace (mostly small apartments for Ambassadors)
The Six Arms - Base for the Mundus trade delegation
Clubs
Travellers (mostly merchants)
The Adventurers Club ( for explorers and people who like handgliding
off mountains, windsurfing between shadows etc. )
The Vine ( The gentler pursuits of good food and drink from across
the Golden Circle )
Ambassadors ( as well as a major meeting place for politics also the
residence of several minor envoys )
Inns
After relaxation of travel restrictions by King Random increasing numbers
of tourists have arrived in Amber either on their own yachts or on sail/motor
cruise liners. In order to satisfy demand a large number of theme inns
have been set up in the "tourist district". These are called things like
Bloody Bills' and often feature large amounts of fake bloodstains on the
floor. The high number of the finest law enforcers anywhere in creation
ensures that Amber is very safe; although annoying drunken sailors has
never been the safest sport.