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INTRODUCTION |
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WHO
IS JOHN MADDEN? AND WHY IS HIS NAME ON A GAME? |
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DEFINING
PLAYERS
FOOTBALL EQUALS PEOPLE
THE
PERFECT FOOTBALL PLAYER
TAKING
CONTROL OF THE GAME
KICKING
OR PUNTING, ONSIDE KICK, RECEIVING A KICKOFF/PUNT, RECEIVING |
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AN
INSIDERS LOOK AT THE QB POSITION
BASIC DEFINITIONS & STRATEGY |
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FORMATIONS
- The low down,
OFFENSIVE
SETS |
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THE
I FORMATION
THE PRO FORM
THE NEAR FORMATION |
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THE
FAR FORMATION
SINGLE BACK NORMAL FORMATION |
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TWO
TIGHT END FORMATION
THE THREE WR SET
THE FOUR WR SET
THE SHOTGUN
SINGLE BACK TWIN TE/WR
TRIPS GUN
SPLIT GUN
SHOT GUN 3 WR 2 RB PRO 3 WR |
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THE
GAME PLAN
WHERE CAN WE MOVE IT? |
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The
West Coast Offensive Playbook (of the PS2)
Passing Strategies |
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Madden
NFL PS2, PS1, GAME CUBE, X-BOX & PC Playbook Profiles
Running Plays
Passing plays |
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LEARNING
THE PLAYS
THE PLAY EDITOR
OFFENSIVE RUN PLAY DESIGN
OFFENSIVE PASS PLAY DESIGN
DEFENSIVE PLAY DESIGN |
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OFFENSIVE
PLAYER CONTROL
Advanced Madden player control Tips
Thinking like a QB
Playing as The Quarterback
Pre-snap READS |
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Reading
Your Opponents defense
My basic pre-snap read
Offense (Before The Snap)
AUDIBLES
Beating Your Opponents Defense |
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The
Running Game - Strategy Section
The Running Game - "Things to know" |
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KNOW
YOUR PERSONNEL
Establishing your teams Running Game
Key points for establishing your teams running game
Determining the type of running plays
Bread and Butter Running Plays
PLAY SELECTIONS: As they relate to run game |
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The
Passing Game
Time to snap the ball
Understanding the POCKET
The QB drop back steps as they relate to the pass routes |
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Wide
Receiver Routes
Tight End and Running Backs Routes
List of Common Pass Patterns
Route-based passing
Key points to remember |
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Mixing
the RUN and the PASS |
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Down
By Down Guide to playing a Football Simulation game |