Junior Chess Coaching Ideas
by Phil Adams

 

“By teaching, one learns”

 

When juniors come into a chess club, two reactions seem to be normal: either (a) ignore them, or (b) regard them as a

problem – preferably someone else's problem! Both these responses are misguided. To a great extent, juniors should

be treated just as (I hope) you would treat new adult members. The Membership Secretary or Club President

(anyway, someone) should introduce himself, welcome the newcomer, take down his or her name and address, explain

 the basic workings of the club, and find someone against whom they can play chess ‑ that is usually what they come to

a chess club for, after all!

 

As soon as possible you need to gauge the new­ corner's strength and potential and find out what their ambitions are.

Are they just social players? Are they interested in getting on the team, even entering congresses? If their standard is

low, how keen are they to improve

 

Ideally your club needs to have a membership official or junior organiser to co‑ordinate your club's recruitment and

retention of new members in the manner prescribed above; this does not mean, however, that this one person is

lumbered with all the work and responsibility. It should be clearly understood and accepted by all the club members

that they must all take their turn in welcoming them, playing against them, teaching novices, etc.                                      

                                                          

So far I have hardly even mentioned juniors! That's deliberate because what's good for juniors is generally also good

for adults. The only important differences are: 

 

  1. Juniors usually have less money and less independence.

  2. Juniors can't go for a drink after matches!

  3. Juniors are usually very dependent on adult support for transport to get to matches or congresses.

          If their parents are not supportive, they may need help from club members.

  1. Juniors generally learn faster than adults, both from experience (especially from playing someone

          slightly better than them) and from books and magazines (does your club have a chess library?).

 

As well as needing experience, success at chess depends on two factors: ability and work. If a player shows no signs of

either of these, they are unlikely to develop beyond the lowest category ‑ which is fair enough, if you think about it ‑

we can't all be Kasparovs! Just don't expect every junior that walks in to be a genius, and don't make the opposite

error of treating them all as morons because they are still novices. Juniors will show the same range of ability as adult players.

 

For ease of transport, some clubs find it easier to run a separate junior team, but in general juniors should be integrated

as much as possible with the rest of the club. They should play in club tournaments, lightning competitions etc., and

play on the teams as soon as they are good enough.

 

What sort of experience helps? The right mix!

 

Chess has elements of art and science, but is primarily a game, a "brainsport". Players improve by playing against

someone slightly better than themselves; players keep playing as long as there is someone that they can beat!

 

Players need a mix of events and activities, some of which will give pleasure in achievement, some of which will stretch them.

  

Coaching

 

All clubs could usefully run their own coaching sessions. These can be of benefit to all members, not just juniors. Often the

persons who benefit the most are the club members who get up enough nerve to do some of the coaching! It is remarkable

how much you can learn about something by having to teach it! If you have already had the chance to coach on a regular

basis, you will probably have developed your own coaching techniques and materials. If not, you may find some of these

suggestions helpful.

 

General advice

 

Most children and adults want to play chess, rather than listen to someone else spouting on about it. Coaching sessions

should therefore be short and interesting, and should be linked to some form of competitive practice. Practice should

predominate over coaching by about 3‑1 in any given session; in general the better the player, the more tolerant they

are of longer coaching sessions, but the basic principle remains the same; practice should predominate. Break a long session

up into digestible units with some variety, e.g., short talk, practice session, discussion to sum up.

 

Ideas for Practice Activities

 

Knock‑out championships – these are OK, but since they naturally exclude players as the event proceeds, they should

not be the only type of competition available.

 

Divisions of, say, six players, with promotion and demotion, and a prize for each divisional championship. Depending on

the time available you can have this running all the time, with the divisions reorganised after each cycle of five games, every

few weeks or so.

 

Ladder competitions – very useful, since they can last as long as you want them to. A “Swiss” pairing board is useful for

displaying the name-cards of the players.

 

Club champion plays beginners two, three, four at a time.

 

Buzzer chess ‑ lightning chess, moving every 10, 15 or 20 seconds to the buzzer. Good fun, but inevitably leads to very

superficial chess, and thus not very useful for training

 

Challenge local schools to "friendly" matches. (I think it was Botvinnik who said there are no friendly matches, only

serious matches and training games!)

 

Ideas for Coaching Activities

 

What to teach? Bob Wade (for many years the Chief National Coach) argues that the division Opening/Middlegame/Endgame

is not a particularly useful or real one, and that novices should first be taught the sort of skills and concepts that tend to come

in useful at all stages of the game (mainly tactics ‑ mating patterns, and all sorts of double attacks, e.g., pins, forks, double

and discovered checks, etc.).

 

As for teaching position play, Wade believes that this should arise natural­ly out of a consideration of how pieces (and pawns)

work together; why this attack worked and that one didn’t; how come White's position became so overwhelming;

why this opening seems dubious; etc. Position play can be taught systematically, primarily by examining typical structures,

but tactics come first.

 

Group Coaching Techniques

 

 

1) Game demonstration on the demo board

This is a classic coaching technique, and is still a must ‑ the most common error is going on too long, and not using any other means of coaching to lend variety. For game demonstration, choose a game that you know well, that is of relevance to the students’ level of knowledge and ability, but which will also stretch them, or enrich their understanding of chess. Sort out in advance the main "teaching points" that you want to put across. Good preparation is the basis for good teaching. Do not confuse the issue with too much detail, although questions should be dealt with patiently and conscientiously. It is possible and indeed desirable to introduce an element of competition; e.g. sort out in advance a few points in the game to stop at, and ask each member of your group to think for a few minutes and then write down what they think the next move should be, perhaps supported by one or two variations. You can then award points in “How good is your chess?" style.

 

2) Teaching openings

Juniors generally study openings either too much or too little! The main object of the opening at this level should be just to get into a playable and interesting middle game, not to establish a winning advantage.

 

Encourage the playing of openings that promote quick development of the minor pieces, active piece play, simple plans, and which open lines for the rooks at an early stage.

 

Open games (beginning 1 e4 e5) and gambits are best at this stage. Examples of suitable White openings are: Scotch Game and Gambit, King's Gambit, Evans Gambit, Vienna Gambit. Suitable Black openings are gambits like the Two Knights Defence, the Schliemann, the Albin and the Von Hennig Schara. In the early stages of a player's development, it is important to actively discourage students from playing closed openings, so that the player can sharpen his or her tactical skills in the clash of pieces that is quickly achieved in playing an open game.

 

Methods of teaching openings 

  1. Give a short explanatory talk using the demo board, followed by a thematic tournament with 5, 10 or 15 minutes on the clock. (A thematic tournament is one in which the opening moves are fixed in advance.) The coach patrols and observes, maybe taking notes, and follows up afterwards with a brief summary on the demo board, based on what he or she  has learnt of the students’ play by looking at their games.

  2. Short talk followed by a thematic simul. Again this can be followed up on the demo board afterwards.

  3. Short talk followed by splitting the group into two teams for a consultation game. The coach does not intervene, but writes down the score of the game. At the end, the coach runs through the entire game on the demo board, just emphasising a few key points: the themes of the opening and the middle game stemming from it, one or two tactical points, and the turning point of the game.

  4. Conventional 5/10 minute or buzzer tournament, but after drawing for colour, the players also draw the opening variation out of the hat, play the prescribed moves on the board, and then start the clocks to play on from there. Obviously you, the coach, sort out in advance the opening variations that go into the hat. This method gets them off to a good start, and can be used to force the players into types of position that they might not otherwise get into; it gives them new ideas and patterns of play in a palatable form and in a competitive setting. Remember, most players play chess for the pleasure of beating someone!

  

3) Positions for assessment or analysis 

These can be set out one at a time on the demo board, but by far the best way is to select and print or photocopy them in advance. Either way, the children should be encouraged to write down their assessment or solution before you show them the answer on the demo board. Mates, combinations, sacrifices, find‑the‑plan, and endgames can all be done in this way. It can also be useful to throw in one or two "indeterminate positions" in which there may be no one clearly best move. It is possible to criticise puzzle-solving as an artificial activity, unrelated to “real” chess-playing. I disagree – calculation and assessment are THE basic chess skills, made easier by the pattern-recognition that comes with practice. The great Mikhail Tal wrote that he often used to “warm up” before a game by solving puzzles from basic tactics books.

 

4) Teaching endings

Mix routine technical endings (e.g., standard King and Pawn, and Rook and Pawn endings) with endings that the students may never have been taught formally, e.g. Queen v Pawn on the seventh, or Queen v Rook, which involve some interesting manoeuvring. Try to organise some sort of game or competition, don't just show them.

 

5) Notation.

 It is worth spending ten minutes on teaching how to record a game in standard (short algebraic) notation. This should then be practised as soon as possible.

 

6) Laws of Chess

 Consider a short test/quiz/discussion on the Laws of Chess. Once students begin to enter serious competition, they will need to know about such matters as the chess clock, quickplay finishes, how to offer a draw etc.

 

7) Involvement of other club members

 Encourage more confident members of your club to prepare a short talk, using the demo board; e.g. my favourite game, the ending I botched last week, etc. If you develop a club magazine, on paper or on-line, these talks can form the basis of articles. Always try to leave time for questions, and don't be afraid to admit when you cannot answer them! People, especially children, soon see through you when you are bluffing. Above all, aim to create variety and interest, in an atmosphere of enthusiasm and competition, and remember that praise (when merited) works ten times better than criticism. No club can possibly implement all of these ideas at once; time, energy and commitment are all commodities in short supply. A club considering the introduction of some form of organised coaching probably needs to be realistic and start small, reviewing the situation from time to time and gradually trying out different methods/activities. But almost anything is better than just sticking your juniors in a corner and ignoring them, until or unless they somehow manage to coach themselves onto your first team! Some will manage it, under their own steam, but most will fall by the wayside and drop out of chess altogether, unless YOU decide to do something about the scandalous lack of coaching prevalent in most British chess clubs. If you do tackle it, you will probably be delighted to find that the adults benefit too!

 

  

Resources 

 

 
  1. The British Chess Federation

Runs a Certificate of Merit scheme for juniors (basically a series of graded achievement tests with

a defined syllabus of chess knowledge. It does not appeal to every child, but can be worth a try.

 

  http://www.bcf.org.uk/whatsnew.html

 

The BCF occasionally runs a course whereby you can qualify to become an official BCF coach. If there is sufficient demand, there is a possibility of running such courses locally.

  1. Recommended books

There are a multitude of colourful and attractive books for absolute beginners; that area is no problem. The main difficulty for the  average player or the inexperienced chess teacher is on the next level up; there are thousands of chess books in print or available in libraries, but most of them are either very badly written or are simply far too advanced for the comparative novice or youngster  who knows the moves but wants to improve.

 

 

 

          Here is my own list of recommended books for this level. Some may be out of print; all should be available in local libraries or

          through interlibrary loan. It is now well established that becoming "chess literate" can speed progress considerably, and indeed

          can have benefits that extend beyond the student's purely chess development. Most of these books also provide rich material

          for the coach too. Most of the books 1 recommend have an emphasis on tactics, and this is deliberate; mastery of tactics

          (good moves, avoiding mistakes, ...) is a precondition of mastery of strategy (good plans). Some quotable opinions from the masters:

 

"Games of Chess are won by good moves, not good positions." Abrahams.

"The most important thing in chess is to see combinations." ‑ Purdy.

"Chess is the struggle against error." ‑ Zukertort.

"Chess is 90% tactics." ‑ Teichmann.

"The board is full of mistakes, waiting to be made." ‑ Tartakower.

 

Books

Learn Chess, Pupil's Book, by Penn and Littlewood (A & C Black)

Leam Chess, Teacher's Book, by Penn and Littlewood (A & C Black)

Comprehensive chess course, by Alburt and Palatnik (CIRC)

Winning Chess, by I Chernev and F Reinfeld (Faber & Faber)

How to beat your dad at chess, by Murray Chandler (Gambit)

Chess tactics for kids, by Murray Chandler (Gambit))
Winning chess tactics for juniors, by Lou Hays (Hays Publishing)

Blunders and Brilliancies, Mullen and Moss (Pergamon)

Chess Tactics, by P Littlewood (Crowood Press).

It’s your move, by Chris Ward (Everyman Chess)

The Art of Checkmate, by Renaud and Kahn (Dover)

From Beginner to Expert in 40 Lessons, by A Kostyev (Batsford)

The Chess Teacher, by A Phillips (Oxford University Press)

Chess Openings for Juniors, by J N Walker (Oxford University Press)

Batsford Book of Chess, by R G Wade (Batsford)

Play Better Chess, by Leonard Barden (Octopus)

 

Adults usually prefer something with an element of strategy in; one of the best books to start with is Logical Chess, Move by Move,

by Chernev (Faber and Faber) which is a mine of good advice. I also like "My System", by Nimzowitch, which is suitable for

more experienced players. The Power Chess Program, by Nigel Davies (Batsford) provides a systematic course for the keen

player. But note that even the keenest adult player will not progress far without a good grasp of tactics.

 

Cassette Tapes.

 

Michael Basman Audio Chess, 7 Billockby Close, Chessington, Surrey, KT9 2ED. Basman's own play can be pretty strange,

but most of his coaching tapes are perfectly orthodox.

 

Videos

 

There are now many VHS videos on the market, covering a wide variety of chess topics, but mostly openings. This medium can

be a very effective way of getting a handle on a new opening. Some of these are very good. Several fellow-players have said

to me things like 'I can't understand why anyone would want to buy a chess video - surely it is poor value for money compared

to a good book on the same subject?'. I think this is to misunderstand fundamentally the nature of the medium. A better comparison

would be with an illustrated lecture, or even a private lesson; considered in that light, twenty quid for over two hours of

well-prepared tuition from a top-class coach is actually quite a bargain! Try http://www.badbishop.com/ or any of the general

chess suppliers.

 

The Demo Board.

 

It is very useful to have a large magnetic demonstration board that can be stood up against or hung from a wall. These can be

expensive, but last a long time with care. You can use one of these to coach a class or large group. You can demonstrate

particular manoeuvres, interesting positions, endgames, and even whole games (you can award points for guessing the

next move); you can also have consultation games (split the group into two teams, who discuss and decide what move

they want to play ‑ you work the pieces). You can also use the demonstration board for demonstrating the club championship

final so that a larger audience can see what is going on.

 

Worksheets

 

You could encourage members to bring in cuttings of chess games and articles found in the up‑market papers ‑

e.g., the Independent, Guardian, Times, Financial Times, Telegraph, all carry chess articles, usually on a Saturday;

so do the quality Sunday papers. These can be photocopied, with one copy pinned up in Grandmaster Corner of the

chess club notice‑board, and another stuck in a chess club scrap‑book, which will provide you with future coaching

material for nothing! (But with youngsters avoid artificially‑composed problems ‑ these are of no use to novices,

and most strong players don't touch them; John Nunn and Jonathan Mestel are top‑class exceptions.)

 

The Chessbase programme can be easily used to generate pages of test-positions. Thousands of such positions can

be downloaded from the Internet and imported straight into Chessbase.

 

Teaching Beginners

 

In every chess club you have to do this sometime. Many experienced coaches these days use mini‑games to teach the

moves. For example, start with the Pawn Game, eight Pawns each side; the winner is the first to reach the other end

with a Pawn. Then Pawn to Queen Game ‑ as above, but the Pawn promotes to Queen, and the winner is the first to

devour all the enemy Pawns with his Queen. Then maybe Kings and Pawns. Then perhaps the concept of checkmate,

using King and Queen. The Knight move, which causes many novices difficulties, can be taught in the context of a

mini‑game, Knight and eight Pawns each; the winner is either the first to capture all the enemy Pawns, or the first to get

a Pawn to the other end.

 

You can work many variations on the idea of the mini‑game, and experiment with different sequences, to see which you

find the most effective; however you do it, the main idea is to bring out, in a competitive situation, the particular qualities of

each piece, not just the mechanics of its move. By qualities I mean such facts as: the Bishop, equal in value to a Knight,

has long range power, but on one colour only, whilst the short-stepping Knight, although much slower in covering long

distances, can operate on both colour squares, and can attack two pieces at once whilst being safely out of reach of its victims.

 

Chess Notation

 

Ideally, all players should be conversant with both types of chess notation, Descriptive (e.g., 1 P‑K4) and Standard or Algebraic

( e.g., 1 e2‑e4, or just 1 e4). The latter is now standard, and in this country no new books in future will be published in descriptive.

Yet there are so many classic chess books already available (and only available) in descriptive that it seems silly to cut oneself

off from the rich heritage of the past by knowing only Standard notation.

 

I think adults tend to underestimate children's ability to cope with notation and chess books. Any child that can play

Battleships can cope with standard notation! After initial difficulties, most children cope adequately; those that don't are

not likely ever to progress beyond the beginner's stage. That's fine, but the more gifted players will be held back if we

just cater for the lowest common denominator. Apparently World Champion Kasparov was an avid reader of chess books

at age 10, although his writing-down of the moves of his own games was atrocious! Worth a look is Nigel Short's biography

written by his father; it gives insights into the way a very strong youngster can develop, although times have changed a

bit since the late seventies when Nigel was just a very promising up‑and‑coming. Michael Adams’s similar book is also

interesting (and more up-to-date of course).

 

The promising youngster

 

Ideally, a promising youngster should be able to keep a chess set permanently set up at home; it should be the sort and

size that is normally used for matches and congresses, not some fancy ornamental set. A pocket set can also be useful,

e.g. for playing over the variations given in the chess book; use the big set to play through the actual game.

 

For promising juniors, a couple of hours per week of sensibly chosen chess homework (but don’t call it homework!) is

a reasonable target in my view. This could include videos or tapes or playing through games on a computer, not just

books or written exercises. The motivation for this sort of extension work has to come from the young player. As with

everything else, a sense of proportion is needed; I have seen young players turn off completely when put under too much

pressure, particularly by over‑en­thusiastic parents; their children then do the mini­mum to stay out of bother, and drop

out of the game completely when they feel old enough to assert themselves. I am sure that with some players, a good

working relationship with a coach can go some way towards making up for the lack of personal study. But there is

absolutely no doubt that most of the great players did read and study chess books (mainly endings, tactics and games collections)

 independently when young. Many young players find it helpful to have a chess hero, whose games they collect and

study, and whose opening preferences they can imitate. This should be encouraged.

                                                                                                                                                                 

Computers and the Internet

 

Many children seem to enjoy playing chess against a computer, and I know of some children whose progress has been

considerably accelerated by the strong competition offered by a computer set at a level just above the ability of the child.

The programmes I am most familar are the Fritz family of programmes produced by the Chessbase company, and I can

recommend these.  These programmes can also be used to store, file and even analyse your own games. They can also

be used to access databases of games, either commercial ones such as Megabase, or free ones downloaded from the

Internet. For more database features, the more expensive programme Chessbase is the market-leader.

 

In recent years, the biggest change for chess-players has been the huge expansion of playing on the Internet. There are

now many websites, some free, which offer a “virtual chess club”; you log on and pair yourself off with an opponent sat

at a PC somewhere else in the world. You can choose different time limits and different strengths of opponents. Many

players seem to find this more interesting than playing against a computer programme. Some useful Internet resources:

 

http://www.ex.ac.uk/~dregis/DR/coaching.html

http://www.chesskids.com/csmenu.shtml

http://www.uni-klu.ac.at/~gossimit/c/chess.htm

http://www.chessbase.com/

http://www.chesscenter.com/twic/twic.html

http://www.bcmchess.co.uk/

http://www.chessdirect.co.uk/

http://www.freechess.org/

http://www.chessclub.com/

 

The Chess Clock

 

These can be used for fun (5 minutes, 10 minutes or half‑an‑hour each on the clock) but are standard in serious chess. Strong

players would not dream of playing a serious game without one. Every club, even a junior club, should be equipped with

some clocks, and the juniors should be allowed to use them. The essential rules to emphasise are: don't bang the clock, don't

over-wind it, and use the same hand to operate the clock that you use for moving the pieces. Black normally has choice of

which side to put the clock on.

 

Juniors on your teams

 

Juniors should be given chances to play for a club's teams as soon as they seem ready. What do I mean by ready? This basic

check list constitutes what all novices at your club should be taught by the more experienced members:

 

 
  1. They should be familiar with the basic rules of chess: setting up the board, the moves of the pieces (including castling and the en passant rule), check and checkmate, stalemate, pawn-promotion, the touch-move rule, how to use a clock, how to record a game using standard notation.

  2. They should be familiar with the basic principles of chess; e.g., development, the centre, open lines, king safety, “every pawn move creates a weakness”.

  3. They should have a rudimentary openings repertoire and be familiar with basic opening traps.

  4. They should be familiar with basic tactical devices: captures, pins, forks, skewers, checks, etc.

  5. They should know basic endgame mates and how to queen a pawn.

 

Also they should have been toughened up by lots of hard practice in the club against various strengths of players and should be scoring well against your usual bottom board players. Finally, they must be keen to play ‑ if the junior shows little enthusiasm, don't waste your time! 

Whatever the result, try to ensure that a strongish player from your club (not just the opponent) goes over the game afterwards with the junior, emphasising basic principles, tactical points, etc. - just concentrate on the main points, do not overwhelm the novice with too much detail. Remember how much losing can hurt, and give encouragement.

 

The recommended policy with a promising junior, tried and tested many times in many different places, is always to play him or her somewhat higher than their present strength would seem to warrant, and higher than you would play an adult of the same strength, because the junior is probably improving, whereas the adult is probably not!

 

Draft 3 August 2003. Copyright Phil Adams