RAILGUN

ABOUT

This is the first model I made where I tried to make the skinmapping 'proper', so that it's not just a planar mapping of the model, but so all the parts of the model have accurate sized and shaped skin portions. Unfortunately, it shows, as the model is a bit of a mess. The skin itself isn't too fantastic, as I did a lot of it in QMe, and it's quake 1 palette only as a result. However, I like the mesh and the animations enough to put it here.

DOWNLOAD

The zip contains a v_model with a firing animation.

Railgun.zip