Couple of links to open source projects to create MMORPG game engines. Worldforge seems to be much closer to completion than Tangle. What's interesting here is whether they plan to actually host servers for a load of people. Even if the bandwidth and server demands are less per client than FPS servers surely the economic limits will still ensure that only a couple of hundred people can "live" in any one server?
Linkage Constructed by David Gentle on 05/09/04 08:03:35