Copyright Ian Pearson, BT Futurologist
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The
future for architects
March
2003
Information
technology will change all the professions. Some will be almost wiped out in
the onslaught by smart machines and e-commerce, others will change
dramatically. For architects, work will also change dramatically but the
overall changes will be unusually favourable.
Many
jobs will be made obsolete by new technology. Personnel workers can mostly be
replaced by software; accountants and clerical people, many middle managers and
many salespeople will also be forced to retrain. But specialists such as
architects will thrive and will be much more valued in this information economy
dominated world. Knowledge guilds will guarantee the quality of work, and
opportunities will be abundant as development accelerates around the world as
wealth increases.
Today,
architects work in relatively small companies. They are accustomed already to
working in what amount to virtual companies with builders, so they will be
largely unaffected by that trend. The next phase of e-commerce will bring
virtual co-operatives - companies that are built from the ground up, by
software that automatically identifies market opportunities and builds
appropriate teams to exploit them. As councils identify the need for new
housing, or as land or buildings appear on the market, architects will be
called up as appropriate to fill their role in the exploitation of these
opportunities. Improving communications and display technology will allow more
flexible working, of particular use to women balancing home life with their
profession.
Of
course, architects already make good use of information technology. Buildings
are designed on the computer, making extensive use of expert systems to check
structural, engineering and regulatory integrity. Before plans ever hit a
printer, people can explore proposed structures in virtual reality to see how
they would feel, allowing much
closer client involvement and happier users. As we move towards greater
internet penetration, community networks will spring up everywhere, and
ordinary people can then participate more fully decisions affecting the design
of their local environment. The interaction between the architect and actual
users will be much closer than it has ever been. User's will be happier and
architects will be more valued.
All
of this will change the architect's lot quite a bit for the better, but that is
only the beginning. Until now, architects have designed physical structures,
built in the real world. A new universe has recently come into existence,
called cyberspace. Cyberspace is the notional environment that we inhabit when
we use any electronic service. Virtual reality shopping malls were tried as an
interface a few years ago, but didn't work because of download speed, and other
technology constraints that will largely vanish over the next few years. As
ordinary people use the net more and more, so we need such intuitive
interfaces. Few things are as intuitive as virtual worlds - people need no
training in a virtual shop where you pick up virtual goods and put them in
virtual shopping baskets.
With
immersive technology at work and at home in the future, much of our future
leisure time, socialising and even teleworking, will be in compelling imaginary
virtual environments. Since cyberspace is free of physical laws or materials
constraints, the wildest imaginations can run free, the most elaborate constructions
realised. We also need inter-working between real buildings and cyberspace -
the area in the local pub where you can also have some of your absent friends.
Some of cyberspace will be designed by amateurs and games designers. The best
will be designed by tomorrow's architects, who understand how people use space
but also understand cyberspace. Good design will win out. The concept of
lifelong learning will soon be understood well by this profession.
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words