Copyright Ian Pearson, BT Futurologist
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The future of babies
Ian Pearson, Jan 2005
Last summer, my good friend and futurist Amy
Oberg and I were thinking about the future of sex for the World Futures
Conference in Washington DC. We wondered what would happen next in the genetic
manipulation and cloning saga. Clearly, people would one day be able to
genetically customise their offspring, initially to protect them against
genetically linked diseases, and maybe after a few years, to optimise their
chances in life by giving them as many genetic advantages as possible. So far,
all pretty common knowledge.
What fewer people realise is the nature of
slippery slopes. Eventually, people who chose not to genetically improve their
children might well be considered unfit parents. Society would thus develop
different strains of people, from totally natural, to highly optimised. The
natural ones might well be considered an inferior subspecies.
So one day it should be feasible to design more
or less any genome you like and then build it. This seems very far away to most
of todayŐs geneticists, but it is probably achievable eventually. And far from
being a rarity, it might actually be the norm.
But then we realised that something much
more interesting has already happened, and it seemed that no-one had really noticed.
Already, it is possible to get a listing of your own genes on a CD, for just a
few hundred dollars. And any of your friends could too. Then you could take
both listings, feed them into your home PC, select one chromosome from each
pair at random, and mix them to create random genetic listings for potential
babies, or even mix them gene for gene if you are careful (genetic crossover
between chromosomes occurs when gametes are formed, but some genes groups are
best kept together). This is essentially digital breeding. You could randomise
as many virtual offspring as you like, limited only be the computerŐs storage
and processing speed (which will fall far short of the theoretical maximum
genetic variation possible). And then youŐd effectively have a whole population
of potential people. It is this potential will seems to have gone un-noticed.
Technology will one day allow us to make them.
Today, these potential people have no legal
significance, and arenŐt alive in any sense. So you could trade them on e-Bay!
So letŐs call them e-Baybies, with all due respect to e-Bay and acknowledgement
of their trademarks.
A couple of popular celebrities could make
a living by having their fans buy and adopt some of their e-Baybies. Later,
protein simulation technology might be able to simulate their existence inside
the computer, albeit very slowly at first. Once their emergent characteristics
are more apparent, detailed protein simulation would no longer be needed and
the computer could start emulating their personality and behavioural
characteristics, and giving them a platform on which to run their
consciousness. Moving from simulation to emulation is essentially a digital
birth, where the virtual human becomes an actual entity, aware of its own
existence and starting to behave under its own decisions. It could be a fully
conscious human in every sense except that it wouldnŐt actually have a real
body. A very powerful computer might be able to give virtual humans a life
inside the computer. It could simulate a virtual environment for the virtual
people to live in. The virtual population might even be kept unaware of their
condition, believing they are real. The computer operators would be equivalent
to gods, able to control anything in their world.
But they need not remain captive in a
virtual world. There is every reason to expect that later this century we will
have the capability to make sophisticated android bodies, with skin and polymer
muscles, that would look and feel pretty much like real people. These virtual
humans could be uploaded into such androids to achieve a real existence in the
real world (it is real isnŐt it, weŐre not just locked in a big computer, are
we? Đ scientists are once again asking that old question).
By 2025 or so, we would also expect that
any of the e-Baybies could be organically assembled by taking the appropriate
genes off the shelf and assembling them, injecting the resultant DNA into a
host ovum, and then see an actual real live human being grow. The virtual baby
of 2005 could become an actual baby in 2025, or soon after. It would be an
adult in 2043.
The genetic assembly route to achieving
reality would probably happen earlier than the Ôelectronic emulation and
android encapsulationŐ means, but is more limited in some ways. Real organic
humans have a real cost. They need food, clothes, houses, money and so on. They
would have an impact on the environment, and only so many could be allowed to
live. Otherwise we could have a population explosion.
And they need to live in real time too,
which is a bit of a nuisance. They canŐt just whiz through bits of life that
are boring and on to the next interesting bit. And they canŐt stretch time
during the nice bits either. That wonderful holiday would have to end one day.
And worst of all, they would have to endure 18 years of growing up before they
are adults. (OK, lots of that phase is fun too.) And they will die, at least
organically, though they could reincarnate easily in the electronic domain by
using their mind backup, and pick up an android from the robot shop, and carry
on living that way, so death isnŐt a career problem for them. They would lose a
day attending their own funeral though.
Even with android-encapsulated humans,
there has to be some limit on population, and there will undoubtedly be
problems between organic humans and android humans, and non-human androids too,
and genetically enhanced humansÉ
So it may be that the vast majority of
virtual humans will have to stay trapped in virtual worlds. But for them it
will seem real, unless a cruel operator tells them.
A powerful computer may be able to support
large populations of virtual people, maybe even billions. (If that sounds an
exaggeration, and I know it does, just think about some real facts. The human
brain stores a lot of data and is extremely powerful compared to todayŐs
computers. But if a computer could store information at one atom per bit, which
is only a matter of time, it could hold the contents of 10,000 human brains in
the same volume as a pinhead. And a pot of yoghurt in the future could eventually
provide enough processing power to emulate a billion people.) Their
civilisation might be every bit as sophisticated as our own. They might even
have computers that they run populations of simulated beings onÉ What sort of
relationship would develop between our civilisations, if any? Would we trade
with them? Would we take part in their culture, and vice versa? Will they have
real world finance, staff real world companies? Will they commission space
travel to let them explore other worlds, and maybe set up a physical colony
somewhere?
Anyway, back to the point, the fact that
future people could be traded today on e-Bay as e-Baybies is quite disturbing.
We have passed a very significant legal milestone without anyone apparently
noticing. But the more you think about that, the more complex it becomes. A
whole PandoraŐs Box has just been opened, though we will only see the
nightmares emerge gradually as technology moves on.
For example, police authorities (e.g. in
the UK) have taken samples of DNA from large numbers of people. On-line access
to the police database gives an officer the ability to create virtual offspring
with anyone on the database. Since a few police are corrupt, the database is
leaky, and almost anyone can in principle get access to anyone elseŐs DNA,
albeit by bribery and corruption. So we are all vulnerable whether we like it
or not.
Also, this form of producing babies does
not have the same physical constraints as biological sexual reproduction. There
is nothing to stop children breeding digitally, maybe in computer games. Home
DNA analysis kits will let them go much further than uploading their avatars
into The Sims. Future software may let them upload their genomes. They might
look after a whole colony of virtual people, just as a computer game. But
depending on the game, the virtual people could be anything from just dumb
graphics, all the way up to living thinking conscious beings, who just happen
to live inside the computer.
At what point do these virtual beings get
rights? Can real children just mess about with their lives for fun? And adults
will play these games too. What happens when players fall in love with virtual
people? Can they import them into the real world in the same way as someone might
use immigration law today to import someone they love from another country? And
can virtual people apply for immigration to the real world by themselves?
Should we import only the elite?
This isnŐt as frivolous as it might sound
An important issue is that bypassing biological limits will allow any couple to have children. Many couples canŐt have kids for all sorts
of reasons. Maybe one of them is sterile, or they are too old, or they are both
the same gender. But any couple can mix their genes and create virtual
offspring, and maybe future licensing laws will give each couple a permit to
make a certain number of virtual offspring real. Same sex couples have a small
barrier with Y chromosomes of course, since either both have one or neither,
but a public gene bank could easily circumvent this, especially when genetic
customisation will be the norm in this time frame anyway.
The fact that this would give gays and
lesbian the ability to have children might stimulate a demand from their
community that the technology be developed, so that they can have the same
rights as heterosexual couples. If there are limits on how many people could be
created in this way, then they might argue that they should have a higher quota
since they canŐt breed biologically.
Finally, we must also consider those
couples where one or more of them are virtual, or an android. What limitations,
if any, should be imposed on their legal rights, to live and to breed, and to
create virtual or real people. Should computer game characters be allowed to
generate real living humans? What if one party is a real human and the other is
virtual, is that OK? Or two android humans that used to be alive and are now
carrying on their extended lives after their bodies died a few years back.
We may think we have too many lawyers
today. We will need so many tomorrow, we might have to consider creating
virtual ones.
.