Copyright Ian Pearson,
BT Futurologist
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The future of superstores
August 2000
Positioning based services
Today, the Global Positioning System is
accurate to within 100m, or 10m with error correction. The system is useful for
a wide range of navigation related services, and a similar European system will
be in operation by 2008. Both of
these are satellite based. But positioning systems in the future will be rather
more ubiquitous than even a satellite system can manage. Satellite signals
cannot easily be received within most buildings or in urban canyons, where tall
buildings obscure the view of satellites. There is an obvious need for
in-building positioning systems and urban positioning.
In a superstore with in-building
positioning, shoppers can be provided with in-store navigation services. Smart
trolleys or hand-held devices could notify them of special offers nearby, or
help them find items on their shopping list. This service can link together the
customer loyalty card, which allows the store to predict what the customer is
likely to need. Of course, the store knows where the items are so can guide the
customer to them.
Store lighting could be used to highlight
the items individual customers are likely to be interested in as they walk
past, dimming those that they have never shown any interest in. A dynamic
travelling salesman algorithm could optimise the customer's journey through the
store.
Crowd management
Positioning could even be used as part of
an automated congestion management system, diluting crowds around the store by
taking them on different routes. Purchases that are smart-card based could be
priced at the time the customer takes the item off the shelf. Dynamic pricing
would allow incentives for people to migrate to other parts of the store at a
given time, as part of the congestion management system.
Smart cards
These facilities could obviously be based
around smart cards, replacing the dumb loyalty cards of today. The smart card
might have a simple display, detailing the shopping list and with an arrow
indicating which way to go for the next item.
A simple barcode scanner could be built
into the card, rather like those used for rapid VCR programming. Customers could
use these to automate their shopping lists, scanning in items around the
kitchen that they need to replace, or making lists of store based items to
enhance the speed of remote internet shopping. With a scanner, a store could
also issue full catalogues of their items with barcodes alongside, or simple
numbers that could be typed into the smart-card.
As the customer walks into the store, they
could hand over the smart card with the shopping list, and relax in the
restaurant while a picker collects the groceries. This experience might compete
favourably with shopping from home, since it outsources the dull routine
purchases but allows the customer to be personally involved in fussing over
other choices.
Smart cards are only one platform on which
such services can be based. In the next few years, we will see an explosion in
the range of mobile gadgetry available, with many combinations of mobile phone,
computer, displays, transceivers and sensors. Some of these may be dedicated to
shopping, with many services on board and others available via mobile internet
access.
Calling line Identity
Using the telephone and a built in tone
generator, the shopping list alternatively be uploaded automatically over the
phone line by the smart card, so that the goods can be ordered and delivered
with the minimum of human intervention. The phone network automatically
provides calling line identity, and this enables the store to identify the
customer, with their address and credit card details etc. The smart card would
also issue a safeguard code. Bluetooth would accelerate this process
dramatically, as would a smart card reader on a PC connected to the net.
Cyberzones
Of course, even the largest superstore has
a finite capacity. Stores can sell many more items than they have room to
display or even stock. In a cyber-zone, people could electronically purchase
items. In simple form, this can be implemented in a simple terminal. However,
in the future, it could become the most exciting part of the shopping trip.
Imagine using a virtual reality zone, where you can browse through the goods on
offer in a completely virtual environment, perhaps based on an adventure. You
could fight off tigers and crocodiles as you wander round a synthetic jungle,
plucking the fruit you need off the trees as you run past. But what does a
television tree look like? Such zones are limited only by imagination, and
could greatly enhance the shopping experience, whether store or internet based
(see the Future of shopping).
Active Lenses and Head-up Displays
In the next few years, many of us will wear
spectacles with head up displays. These already exist today, but are yet to
become mass market. A projector in the arm projects an image onto a reflector
in the lens, or on an arm in front projects an image directly into the eye. The
user sees a large display hanging in space a little way in front. These
displays could be used for all kinds of applications. Mixing position-based
information with what the user sees in the real world, items can be enhanced,
with product information overlaid on the item, or people could see what the
product looks like or an advert instead of just conventional packaging. This
data could be broadcast by the store transmission systems, or eventually even
by chips in the packaging or shelf itself. Recommendations on new purchases
could be made to customers as they wander round, based on the sorts of things
they have bought repeatedly in the past. For some products, there may be
associated external institutions or products, such as clubs or relevant local
activities. Customers could be informed about these too.
Advert T-shirts
Within a few years, polymer displays will
be commonplace and some people may even wear 'teletubby' T-shirts, with display
panels built into the clothing instead of a static logo or design. These panels
could display moving graphics and videos. They could even be used to display
adverts to other shoppers for a discount to the wearer. Hopefully though,
although this may be technologically feasible, we will never actually see it
used in practice - hopefully.
Chips in everything
Very cheap chips will be built into many
things around us in the future. Simple chips in product packaging have already
been propoised to enable automatic billing, removing the need for queues at
checkouts, or evntually even for the checkout at all. Customers may just load
up the trolley and leave, the chips signal to the store computer along with the
customer's smart card. Customers would have their accounts automatically
debited. Other chips would record information on use-by dates and product type
so that home electronics can determine what is available for lunch and what
needs replaced on the next shopping trip.
Smart cash
Superstores have been very innovative over
the years, with special offers, vouchers and coupons, loyalty schemes, and so
on. With electronic cash and especially with smart cards, many more
opportunities lie in new types of cash. (See 'the future of money'). Good
examples relevant to superstores are time dependent vouchers, that are worth
more at off-peak times; vouchers which gradually lose value instead of suddenly
at a cut-off date; algorithmic and conditional vouchers, which depend on
purchases of combinations of items, even over a long period of time.