Quake guy

Quake Stuff

Shambler

This is where you will find my home grown Quake I and Quake II levels together with some links to interesting Quake sites. I test all of my levels using Bots, (Quake I - Reaper Bot, which you can get from FTP.CDROM.COM, Quake II - CR Bot, ).
Quake I levels were created using the WorldCraft level editor.
Quake II levels have been developed using GlideQoole , which needs a 3DFX card. If you haven't got one you are really missing out on all of the nice features: coloured lighting, see thru textures and smoothing etc. I use a Maxi Gamer 3DFX card.

If you want any info on Quake I and II level editing have a look at Rusts editing site.

Quake I Levels

Description

The Cellar(cellar01.zip 108kb)

First Quake deathmatch level, small, good for 2-6 players

The Temple(temple01.zip 202kb)

Deathmatch again 2-8 players, this one uses some original textures.

The Castle(castle01.zip 368kb)

 

Deathmatch 2-10 players, this one got good scores at several level review sites.
TIC gave it there quality proof mark.TIC

WestWorld(wworld01.zip 332kb)

Deathmatch again (2-6), this one is sort of based on the westworld film - you know the one with Yul Bryner in it. Old west town with tunnels underneath etc.

Quake II Levels

Description

The Warehouse(whouse01.zip)

First Quake II deathmatch level, small, good for 2-8 players

The Castle 2(castlctf.zip 439kb)

Remake of Quake 1 castle, now CTF or deathmatch. + Added extras, 2-10 players