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Quake Stuff |
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This is where you will find my home grown Quake I and Quake II levels
together with some links to interesting Quake sites. I test all of my
levels using Bots, (Quake I - Reaper Bot, which you can get from
FTP.CDROM.COM, Quake II - CR Bot,
).
Quake I levels were created using the WorldCraft
level editor.
Quake II levels have been developed using GlideQoole
,
which needs a 3DFX card. If you haven't got one you are really
missing out on all of the nice features: coloured lighting, see thru
textures and smoothing etc. I use a Maxi
Gamer 3DFX card.
If you want any info on Quake I and II level editing have a look at Rusts editing site.
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Quake I Levels |
Description |
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First Quake deathmatch level, small, good for 2-6 players |
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Deathmatch again 2-8 players, this one uses some original textures. |
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The Castle(castle01.zip 368kb)
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Deathmatch
2-10 players, this one got good scores at several level review sites. |
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Deathmatch again (2-6), this one is sort of based on the westworld film - you know the one with Yul Bryner in it. Old west town with tunnels underneath etc. |
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Quake II Levels |
Description |
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First Quake II deathmatch level, small, good for 2-8 players |
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Remake of Quake 1 castle, now CTF or deathmatch. + Added extras, 2-10 players |