Last Update: March 28, 2002 www.doomstone.co.uk
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Emperor Mods : Strategy List

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News: 15.03.02

Just added a bunch more stuff to the 3rd Year projects section. More on the way as I finalise the details...

Last Update: 28th March 2002

This will eventually be a complete list of the strategies in the AI0001.RFH file, with some brief details about which file they're in, and what they're used for. Hopefully It'll be some help when trying to tailor the AI. (there are a lot of them, so it'll be a while before I cover them all, but if in doubt, almost all of them have pretty clear annotations describing what they do).

Tech Level 1:

  • Gen_InfantryThreatAttack.txt - InfantryThreatAttackT1
    A counter attack with infantry for tech level 1. All houses.

  • Gen_InfantryWorthAttack.txt - InfantryWorthAttackT1
    A medium sized direct attack with infantry for tech level 1. All houses.

  • Gen_LargeInfantryAttack.txt - LargeInfantryAttackT1
    A larger attack with infantry for tech level 1. All houses.

Tech Level 2:

  • Gen_CliffDefence.txt - CliffDefenceT2
    Sends AI units to occupy defensive cliff positions.

  • Gen_CliffPatrol.txt - CliffPatrolT2
    A patrol loop, which sends AI units from cliff to cliff.

Thats all for now. more when I get the time...