Commodore 64 Type-In Program Books in the GameBase64 Collection

Summary
Programs Typed In and in the Collection: (including new in v5: )
Programs Typed In for the Next Version:
Programs Still TODO:

100 Programs for the Commodore 64
Author: John Gordon & Ian McLean
Publisher: 1984 Prentice Hall International
ISBN: 0-13-634650-2

Page: 43-45, Program: Guess the Number    *new in v5*
Page: 46-47, Program: Reaction Test    *new in v5*
Page: 48-51, Program: Mastermind    *new in v5*
Page: 52-59, Program: Destroyer    *new in v5*
Page: 60-66, Program: Monster Island    *new in v5*
Page: 67-73, Program: Fighter    *new in v5*
Page: 74-81, Program: Bat 'n' Moth    *new in v5*

101 Programming Surprises & Tricks for Your Commodore 64 Computer
Author: David L. Heiserman
Publisher: 1985 Tab Books, Inc.
ISBN: 0-83-060951-2

Page: ??, Program: Arrow Shoot
Page: ??, Program: Asteroids
Page: ??, Program: Ballistic Missiles
Page: ??, Program: Battleship Game
Page: ??, Program: Betting Hi/Lo Game
Page: ??, Program: Blackjack
Page: ??, Program: Cards at War
Page: ??, Program: Coal Miner
Page: ??, Program: Code Skill Builder
Page: ??, Program: Combination Lock Game
Page: ??, Program: Count the Stars
Page: ??, Program: Fair Dice Game
Page: ??, Program: Fair Shell Game
Page: ??, Program: Flashing-Letters Game
Page: ??, Program: Football
Page: ??, Program: Gopher Hunt
Page: ??, Program: Kingpong
Page: ??, Program: Letter-Scramble Game
Page: ??, Program: Lifeguard
Page: ??, Program: Lunar-Lander Game
Page: ??, Program: Missing Letters
Page: ??, Program: Number-Sequence Test
Page: ??, Program: Paper-Scissors-Stone
Page: ??, Program: Parachute Jumper
Page: ??, Program: Random Maze
Page: ??, Program: Reaction-Time Tester
Page: ??, Program: River Crossing
Page: ??, Program: Roach Race
Page: ??, Program: Russian Roulette
Page: ??, Program: Simple Simon
Page: ??, Program: States, Capitals and Cities
Page: ??, Program: Stock Market
Page: ??, Program: Submarine Command
Page: ??, Program: Super Wumpus
Page: ??, Program: Tacky Tic-Tac-Toe
Page: ??, Program: US Presidents Quiz
Page: ??, Program: Wildcatter
Page: ??, Program: Word-Find Puzzle Generator
Page: ??, Program: Word-Scramble Game
Page: ??, Program: Wumpus

25 Advanced Games for the Commdore 64
Author: Larry Hatch
Publisher: 1984 Reston Publishing Company Inc.
ISBN: 0-8359-7893-1

Page: 15-23, Program: Raging Robots    (Already Typed In)
Page: 24-31, Program: Crab Races    (Already Typed In)
Page: 32-41, Program: Flatcat    (Already Typed In)
Page: 42-50, Program: Tic Tec Tac Toc Toe    (Needs Typing In)
Page: 51-49, Program: Crypto (Not a game)
Page: 60-65, Program: Crosstracks    (Needs Typing In)
Page: 66-76, Program: Keno    (Needs Typing In)
Page: 77-83, Program: Saucers    (Needs Typing In)
Page: 84-91, Program: Blackjack    (Needs Typing In)
Page: 92-99, Program: Magic Cube    (Needs Typing In)
Page: 100-106, Program: Magic Circles    (Needs Typing In)
Page: 107-115, Program: 3-D Tic-Tac-Toe    (Needs Typing In)
Page: 116-125, Program: Gypsy Moth Invasion    (Needs Typing In)
Page: 126-133, Program: Polyform (Not a game)
Page: 134-141, Program: Reds    (Needs Typing In)
Page: 142-150, Program: Quantum Billiards    (Needs Typing In)
Page: 151-159, Program: The Thing    (Needs Typing In)
Page: 160-166, Program: Pocket Puzzle    (Needs Typing In)
Page: 167-173, Program: Fill the Curve (Not a game)
Page: 174-181, Program: BANDIT    (Needs Typing In)
Page: 182-188, Program: Entrigma (Not a game)
Page: 189-193, Program: Decahex (Not a game)
Page: 194-201, Program: Passline (Not a game)
Page: 202-209, Program: Zinger    (Needs Typing In)
Page: 210-217, Program: Torpedo    (Needs Typing In)

29 Programs for the Commodore 64/264
Author: S.D. Roberts
Publisher: 1984 Elcomp Publishing, Inc./Ing. W. Hofacker GmbH
ISBN: 3-88963-055-3

Page: 1-6, Program: Runfill
Page: 7-11, Program: Wallbreaker
Page: 13-22, Program: Mastermind
Page: 23-28, Program: Snake Game
Page: 29-42, Program: Super Sprite Editor (Not a game)
Page: 43-50, Program: Landing Simulator
Page: 51, Program: Butterfly (Not a game)
Page: 53-54, Program: Eternal Calendar (Not a game)
Page: 55-57, Program: Bomber
Page: 59-61, Program: Bouncing Ball
Page: 63-65, Program: Take a Match
Page: 67-68, Program: Bring Over
Page: 69-73, Program: Tic-Tac-Vic
Page: 75-78, Program: Airbattle - Shoot Off Planes
Page: 79-85, Program: Hangman (aka Wordgame)
Page: 87-90, Program: Shooting Gallery
Page: 91-97, Program: Reversi
Page: 99-104, Program: Biorhythm (Not a game)
Page: 105-110, Program: Worldtime (Not a game)
Page: 111-112, Program: Reaction
Page: 113-115, Program: Print Using (Not a game)
Page: 117-118, Program: Hires Plot (Not a game)
Page: 119-128, Program: 3-D Plot (Not a game)
Page: 129-132, Program: Function Keys (Not a game)
Page: 133-134, Program: Calculation of PI (Not a game)
Page: 135-136, Program: Screen Graffiti (Not a game)
Page: 137, Program: Day of the Week (Not a game)
Page: 139-140, Program: Number Conversion (Not a game)
Page: 141-143, Program: Forecasting (Not a game)

35 Amazing Games for Your Commodore 64
Author: John Mihalik
Publisher: 1984 HP Books
ISBN: 0-89586-316-2

Page: 8-9, Program: Shoot the Rapids
Page: 10-12, Program: Night Sky    (Already Typed In)
Page: 13-14, Program: Space Maneuvers
Page: 15-17, Program: Missile Defense    (Already Typed In)
Page: 18-19, Program: Wallbangers
Page: 20-21, Program: Rear Gunner
Page: 22-24, Program: Le Mans    (Already Typed In)
Page: 25-27, Program: Moon Lander
Page: 28-30, Program: Gambler
Page: 31-33, Program: Orion    (Already Typed In)
Page: 34-36, Program: Berserkotron    (Already Typed In)
Page: 37-39, Program: Shell Game    (Already Typed In)
Page: 40-43, Program: Pirates    (Already Typed In)
Page: 44-45, Program: Master Code    (Already Typed In)
Page: 46-49, Program: A Day at the Races
Page: 50-53, Program: Lost Dutchman Mine    (Already Typed In)
Page: 54-56, Program: Biorhythm    (Already Typed In)
Page: 57-59, Program: Queen of the Nile    (Already Typed In)
Page: 60-61, Program: Thin Ice    (Already Typed In)
Page: 62-65, Program: Bomb Squad    (Already Typed In)
Page: 66-70, Program: Utopia    (Already Typed In)
Page: 71-73, Program: Tic-Tac-Toe
Page: 74-76, Program: Dice Racers    (Already Typed In)
Page: 77-84, Program: Alien    (Already Typed In)
Page: 85-86, Program: Hangman
Page: 87-90, Program: Dr. Sigmund
Page: 91-94, Program: Spatial Concepts    (Already Typed In)
Page: 95-98, Program: Mind Reader    (Already Typed In)
Page: 99-100, Program: Poetry    (Already Typed In)
Page: 101-103, Program: No Free Lunch    (Already Typed In)
Page: 104-105, Program: Spelling Bee    (Already Typed In)
Page: 106-109, Program: Speed Reading
Page: 110-111, Program: Pre-School Counter    (Already Typed In)
Page: 112-113, Program: Keyboard Shooting Gallery
Page: 114-115, Program: Translator

40 Educational Games for the Commodore 64
Author: Vince Apps
Publisher: 1983 Granada Publishing Ltd.
ISBN: 0-246-12318-4

Page: 10-14, Program: Counties
Page: 15-21, Program: Village
Page: 22-25, Program: Multiplication and Division
Page: 26-29, Program: Addition and Subtraction
Page: 30-33, Program: Sum Difference
Page: 34-36, Program: Bar Chart
Page: 37-41, Program: Master Brain
Page: 42-45, Program: English/French
Page: 46-49, Program: Fizz/Buzz
Page: 50-54, Program: Highway Code
Page: 55-58, Program: Guess the Number    *new in v5*
Page: 59-63, Program: Word Mix    *new in v5*
Page: 64-66, Program: Constellations
Page: 67-71, Program: History Quiz
Page: 72-75, Program: Spelling Test    *new in v5*
Page: 76-79, Program: Speed Reading    *new in v5*
Page: 80-83, Program: Area Estimation    *new in v5*
Page: 84-86, Program: Number Series    *new in v5*
Page: 87-92, Program: Morse Code    *new in v5*
Page: 93-97, Program: Areas    *new in v5*
Page: 98-101, Program: Missing Letter    *new in v5*
Page: 102-105, Program: Duck Shoot    *new in v5*
Page: 106-109, Program: Missing Numbers    *new in v5*
Page: 110-114, Program: Hangman    *new in v5*
Page: 115-118, Program: Organ    *new in v5*
Page: 119-122, Program: Anagram    *new in v5*
Page: 123-127, Program: Compass
Page: 128-131, Program: Submarine    *new in v5*
Page: 132-135, Program: Word Search    *new in v5*
Page: 136-139, Program: Noughts and Crosses    *new in v5*
Page: 140-144, Program: Towns
Page: 145-149, Program: Vowel Chase    *new in v5*
Page: 150-154, Program: Parachute    *new in v5*
Page: 155-158, Program: Racer    *new in v5*
Page: 159-163, Program: Proverbs    *new in v5*
Page: 164-168, Program: Simon    *new in v5*
Page: 169-173, Program: Balance    *new in v5*
Page: 174-177, Program: Chemist    *new in v5*
Page: 178-183, Program: Odd Word Out    *new in v5*
Page: 184-188, Program: Science Quiz

A Computer Adventure Game - Island of Secrets
Author: Jenny Tyler & Les Howarth
Publisher: Usborne Publishing Limited
ISBN: 1-85123-045-9

Page: 20-29, Program: Island of Secrets (by Scott Shumway)

A Computer Adventure Game - The Mystery of Silver Mountain
Author: Chris Oxlade & Judy Tatchell
Publisher: Usborne Publishing Limited
ISBN: 1-85123-047-5 (USA) & 0-86020-825-7 (UK)

Page: 18-28, Program: Mystery of Silver Mountain, The (by Scott Shumway)

A Guide to Programming the Commodore Computers
Author: Bruce Presley
Publisher: Lawrenceville Press, Inc.

Page: ??, Program: Bomb in a Box
Page: ??, Program: Guessing Game
Page: ??, Program: Math Quiz
Page: ??, Program: Nim
Page: ??, Program: Roulette Wheel
Page: ??, Program: Space Game

Adventure Games for the Commodore 64
Author: A. J. Bradbury
Publisher: 1984 Granada Publishing Ltd.
ISBN: 0-246-12412-1

Page: 197-209, Program: Case of the Missing Adventure, The

Adventures for your Commodore 64
Author: David Estall
Publisher: 1984 Interface Publications/Virgin Books
ISBN: 0-86369-061-0

Page: 15-28, Program: Pearl Diver    (Needs Typing In)
Page: 29-52, Program: Guardians of Arimathea, The    (Needs Typing In)
Page: 53-63, Program: Hunt ther Wumpus    (Needs Typing In)
Page: 64-84, Program: Everyday Adventure    (Needs Typing In)
Page: 85-93, Program: Schools Out    (Needs Typing In)
Page: 94-107, Program: Computer Adventure    (Needs Typing In)

 Adventures - und wie man sie programmiert
Author: Jörg Walkowiak
Publisher: Data Becker GmbH

Page: ??, Program: Goldrausch
Page: ??, Program: Verzauberte Schloss, Das

Amazin' Games - Programs from Family Computing
Publisher: 1985 Family Computing

Page: ??, Program: Amazin    (Needs Typing In)
Page: ??, Program: Ski Trek    (Needs Typing In)
Page: ??, Program: Renegade Robot I
Page: ??, Program: Renegade Robot II
Page: ??, Program: Poison Ivy    (Needs Typing In)
Page: ??, Program: The Monster in the Marsh    (Needs Typing In)
Page: ??, Program: Water Balloons    (Needs Typing In)
Page: ??, Program: Word Scramble    (Needs Typing In)

Antagonisten, De
Author: Hal Renko & Sam Edwards
Publisher: 1984 Addison-Wesley Nederland
ISBN: 90-6789-019-7

Program: Antagonisten, De    (Already Typed In)

 Arcade Explorers - The Magnetic Ghost of Shadow Island
Author: Seth McEvoy & Laure Smith
Publisher: Dell Publishing Co., Inc.

Page: ??, Program: Magnetic Ghost of Shadow Island, The

Arcade Games for your Comoodore 64
Author: Brett Hale
Publisher: 1984 Corgi/Addison-Wesley
ISBN: 0-552-99125-2

Page: 1-9, Program: Moon Lander    (Needs Typing In)
Page: 10-21, Program: Indi 2000    (Needs Typing In)
Page: 22-32, Program: Bricklayer    (Needs Typing In)
Page: 33-39, Program: City Terror    (Needs Typing In)
Page: 40-48, Program: Surface Lander    (Needs Typing In)
Page: 49-53, Program: Sub Attack    (Needs Typing In)
Page: 54-77, Program: Leaper    (Needs Typing In)
Page: 78-87, Program: Tick    (Needs Typing In)
Page: 88-94, Program: Speed Racer    (Needs Typing In)
Page: 95-102, Program: Freighter Patrol    (Needs Typing In)
Page: 103-110, Program: Vad    (Needs Typing In)

Astounding Arcade Games for your Commodore 64
Author: Gary Ryan
Publisher: 1984 Interface Publications
ISBN: 0-947695-12-5

Page: 3-9, Program: Martian Encounter
Page: 10-16, Program: Grand Prix
Page: 17-22, Program: Asteroid Death Ship

BASIC Computer Games
Author: David H Ahl (Editor)
Publisher: Creative Computing
ISBN: 0-89480-052-3

Page: 2, Program: Acey Ducey    (Needs Typing In)
Page: 3, Program: Amazing    (Needs Typing In)
Page: 4-5, Program: Animal    (Needs Typing In)
Page: 6-8, Program: Awari (by Geoff Wyvill)
Page: 9, Program: Bagels    (Needs Typing In)
Page: 10-11, Program: Banner    (Needs Typing In)
Page: 12-13, Program: Basketball    (Needs Typing In)
Page: 14, Program: Batnum    (Needs Typing In)
Page: 15-17, Program: Battle    (Needs Typing In)
Page: 18-21, Program: Blackjack    (Needs Typing In)
Page: 22-23, Program: Bombardment    (Needs Typing In)
Page: 24, Program: Bombs Away    (Needs Typing In)
Page: 25, Program: Bounce    (Needs Typing In)
Page: 26-27, Program: Bowling    (Needs Typing In)
Page: 28-29, Program: Boxing    (Needs Typing In)
Page: 30-31, Program: Bug    (Needs Typing In)
Page: 32-33, Program: Bullfight    (Needs Typing In)
Page: 34, Program: Bullseye    (Needs Typing In)
Page: 35, Program: Bunny    (Needs Typing In)
Page: 36, Program: Buzzword    (Needs Typing In)
Page: 37-38, Program: Calendar    (Needs Typing In)
Page: 39, Program: Change    (Needs Typing In)
Page: 40-41, Program: Checkers    (Needs Typing In)
Page: 42, Program: Chemist    (Needs Typing In)
Page: 43, Program: Chef    (Needs Typing In)
Page: 44-45, Program: Chomp    (Needs Typing In)
Page: 46-49, Program: Civil War (by G. Paul & R. Hess)
Page: 50-51, Program: Combat    (Needs Typing In)
Page: 52, Program: Craps    (Needs Typing In)
Page: 53-54, Program: Cube    (Needs Typing In)
Page: 55, Program: Depth Charge    (Needs Typing In)
Page: 56, Program: Diamond    (Needs Typing In)
Page: 57, Program: Dice    (Needs Typing In)
Page: 58-59, Program: Digits    (Needs Typing In)
Page: 60-62, Program: Even Wins    (Needs Typing In)
Page: 63, Program: Flip Flop    (Needs Typing In)
Page: 64-58, Program: Football    (Needs Typing In)
Page: 69-70, Program: Fur Trader    (Needs Typing In)
Page: 71-73, Program: Golf 64 Style    (Needs Typing In)
Page: 74, Program: Gomoko    (Needs Typing In)
Page: 75-76, Program: Guess    (Needs Typing In)
Page: 77, Program: Gunner    (Needs Typing In)
Page: 78-79, Program: Hamurabi (by David H. Ahl)
Page: 80-81, Program: Hangman    (Needs Typing In)
Page: 82, Program: Hello    (Needs Typing In)
Page: 83-84, Program: Haxapawn    (Needs Typing In)
Page: 85, Program: Hi-Lo    (Needs Typing In)
Page: 86-87, Program: High I-Q    (Needs Typing In)
Page: 88-91, Program: Hockey    (Needs Typing In)
Page: 92-93, Program: Horserace    (Needs Typing In)
Page: 94, Program: Hunkle    (Needs Typing In)
Page: 95, Program: Kinema    (Needs Typing In)
Page: 96-98, Program: King    (Needs Typing In)
Page: 99, Program: Letter    (Needs Typing In)
Page: 100-101, Program: Life    (Needs Typing In)
Page: 102-103, Program: Life For Two    (Needs Typing In)
Page: 104, Program: Literature Quiz    (Needs Typing In)
Page: 105, Program: Love    (Needs Typing In)
Page: 106-109, Program: Lunar LEM Rocket    (Needs Typing In)
Page: 110-112, Program: Master Mind    (Needs Typing In)
Page: 113, Program: Math Dice    (Needs Typing In)
Page: 114-115, Program: Mugwump (by Bob Albrecht)
Page: 116, Program: Name    (Needs Typing In)
Page: 117, Program: Nicomachus    (Needs Typing In)
Page: 118-120, Program: Nim    (Needs Typing In)
Page: 121, Program: Number    (Needs Typing In)
Page: 122-123, Program: One Check    (Needs Typing In)
Page: 124-125, Program: Orbit    (Needs Typing In)
Page: 126-127, Program: Pizza    (Needs Typing In)
Page: 128, Program: Poetry    (Needs Typing In)
Page: 129-132, Program: Poker    (Needs Typing In)
Page: 133-134, Program: Queen    (Needs Typing In)
Page: 135-136, Program: Reverse    (Needs Typing In)
Page: 137, Program: Rock, Scissors, Paper    (Needs Typing In)
Page: 138-140, Program: Roulette    (Needs Typing In)
Page: 141, Program: Russian Roulette    (Needs Typing In)
Page: 142-145, Program: Salvo    (Needs Typing In)
Page: 146, Program: Sine Wace    (Needs Typing In)
Page: 147-148, Program: Slalom    (Needs Typing In)
Page: 149-150, Program: Slots    (Needs Typing In)
Page: 151-152, Program: Splat    (Needs Typing In)
Page: 153, Program: Stars    (Needs Typing In)
Page: 154-156, Program: Stock Market    (Needs Typing In)
Page: 157-163, Program: Super Star Trek    (Needs Typing In)
Page: 165, Program: Synonym    (Needs Typing In)
Page: 165-166, Program: Target    (Needs Typing In)
Page: 167, Program: 3-D Plot    (Needs Typing In)
Page: 168-170, Program: 3-D Tic-Tac-Toe (by David H. Ahl)
Page: 171-172, Program: Tic Tac Toe    (Needs Typing In)
Page: 173-174, Program: Tower    (Needs Typing In)
Page: 175, Program: Tain    (Needs Typing In)
Page: 176, Program: Trap    (Needs Typing In)
Page: 177, Program: 23 Matches    (Needs Typing In)
Page: 178, Program: War    (Needs Typing In)
Page: 179-180, Program: Weekday    (Needs Typing In)
Page: 181-182, Program: Word    (Needs Typing In)

 BASIC computerspellen
Author: M.Th.A.M. Vijftigschild
Publisher: Kluwer Technische Boeken B.V. Deventer

Page: ??, Program: 31 Fiches
Page: ??, Program: Blijde, De
Page: ??, Program: Boederij Zeldenrust
Page: ??, Program: Compusaurus, De
Page: ??, Program: Dobbelsteen
Page: ??, Program: Eenentwintigen
Page: ??, Program: Galgje
Page: ??, Program: Gokken
Page: ??, Program: Hoog-Laag
Page: ??, Program: Kolenmijn, De
Page: ??, Program: Letters
Page: ??, Program: Maanlander
Page: ??, Program: Mastermind
Page: ??, Program: Mijn Computer
Page: ??, Program: Rigel Zuiderkwartier
Page: ??, Program: Ruimtevaartuig
Page: ??, Program: Slag bij de Shrixheuvels, De
Page: ??, Program: Stadhouder van Flipflopland, De
Page: ??, Program: Sul en Xantippe
Page: ??, Program: Vier op een Rij
Page: ??, Program: Zandplaneet Silico, De

 BASIC Computer Programs for the Home


Best of Creative Computing Vol. 1
Author: David H Ahl (Editor)
Publisher: Creative Computing
ISBN: 0-916688-01-1

Page: 247-250, Program: Hunt the Wumpus    (Needs Typing In)
Page: 251-252, Program: Depth Charge    (Needs Typing In)
Page: 253, Program: NOTONE    (Needs Typing In)
Page: 254-256, Program: Civil War    (Needs Typing In)
Page: 257, Program: Guess    (Needs Typing In)
Page: 258, Program: Reverse    (Needs Typing In)
Page: 259-260, Program: Schmoo    (Needs Typing In)
Page: 261, Program: Binary    (Needs Typing In)
Page: 262-263, Program: Seawar    (Needs Typing In)
Page: 264, Program: Lunar Landing    (Needs Typing In)
Page: 265, Program: Love    (Needs Typing In)
Page: 266-267, Program: Geowar    (Needs Typing In)
Page: 268, Program: Splat Parachute Jump    (Needs Typing In)
Page: 269, Program: ICBM    (Needs Typing In)
Page: 270, Program: Rabbit Chase    (Needs Typing In)
Page: 271, Program: Magic Square    (Needs Typing In)
Page: 272-274, Program: MADLIB    (Needs Typing In)
Page: 275-281, Program: Super Star Trek    (Needs Typing In)

Best of Creative Computing Vol. 2
Author: David H Ahl (Editor)
Publisher: Creative Computing
ISBN: 0-916688-03-8

Page: 244-246, Program: Hunt the Wumpus II
Page: 247-249, Program: War 3    (Needs Typing In)
Page: 247-249, Program: Dr. Z    (Needs Typing In)
Page: 250-251, Program: Roadrace    (Needs Typing In)
Page: 252, Program: Concentration    (Needs Typing In)
Page: 253-255, Program: Condor    (Needs Typing In)
Page: 253-255, Program: Chase    (Needs Typing In)
Page: 256-257, Program: Mastermind    (Needs Typing In)
Page: 258-259, Program: Deepspace
Page: 260-261, Program: Bobstones    (Needs Typing In)
Page: 262-263, Program: Watchman    (Needs Typing In)
Page: 264-265, Program: Delmar    (Needs Typing In)
Page: 266-267, Program: Poster    (Needs Typing In)
Page: 268-269, Program: LEM    (Needs Typing In)
Page: 270, Program: Two-to-Ten    (Needs Typing In)

Best of Creative Computing Vol. 3
Author: David H Ahl & Burchenal Green (Editors)
Publisher: Creative Computing
ISBN: 0-916688-12-7

Page: 258-260, Program: Othello    (Needs Typing In)
Page: 261-266, Program: SWARMS    (Needs Typing In)
Page: 267-270, Program: EUCHRE    (Needs Typing In)
Page: 271-272, Program: Daytona 500    (Needs Typing In)

Best of PCW Software for the Commodore 64
Author: Jane Green (Editor)
Publisher: 1984 Personal Computer World and Century Communications Ltd.
ISBN: 0-7126-05029

Page: 4-12, Program: Balloon (by David A. Ponting)
Page: 19-26, Program: Blaster (by Philip Gostling)
Page: 34-40, Program: Robotank (by David A. Ponting)
Page: 41-56, Program: Map Quiz (by Cleveland I.T.E.C.)
Page: 47-52, Program: Fighter Pilot (by David A. Ponting)
Page: 68-76, Program: Patience (by Jeremy Hammett)
Page: 77-89, Program: Search & Rescue (by Jeremy Hammett)
Page: 90-97, Program: Solar System (by Scott Talling)
Page: 98-108, Program: Convoy (by Jeremy Hammett)
Page: 112-119, Program: Guardian (by James H Marsden)
Page: 120-137, Program: Tarot (by Brian Coupe)
Page: 155-167, Program: Cheese (by Jeremy Hammett)
Page: 180-197, Program: Trekstar (by Jeremy Hammett)

Big Computer Games
Author: David H Ahl (Editor)
Publisher: Creative Computing
ISBN: 0-916688-10-2

Page: 2-10, Program: Cribbage    (Needs Typing In)
Page: 11-19, Program: Dukedom    (Needs Typing In)
Page: 20-24, Program: Eliza    (Needs Typing In)
Page: 25-33, Program: Lost & Forgotten Island    (Needs Typing In)
Page: 34-42, Program: Master Combat    (Needs Typing In)
Page: 43-46, Program: Mu-Torere    (Needs Typing In)
Page: 47-56, Program: Presidential Campaign    (Needs Typing In)
Page: 57-65, Program: Star Merchant    (Needs Typing In)
Page: 66-78, Program: Streets of the City    (Needs Typing In)
Page: 79-86, Program: Survival    (Needs Typing In)
Page: 87-99, Program: Trucker    (Needs Typing In)
Page: 103-115, Program: Rollercoaster (Adventures in Videoland)    (Needs Typing In)

Big Fat Book of Commodore 64 Games, The
Author: Tim Hartnell & Brett Hale
Publisher: Interface Publications

Page: ??, Program: Alien Attack
Page: ??, Program: Alphabetica
Page: ??, Program: Big Blue Elephants
Page: ??, Program: Boxing Champ
Page: ??, Program: Bunco
Page: ??, Program: Bursting Clouds
Page: ??, Program: Chop & Change
Page: ??, Program: CPU Prisoner
Page: ??, Program: Cube of Eleusis
Page: ??, Program: Detective Q
Page: ??, Program: Disaster Flight
Page: ??, Program: First Bull Run
Page: ??, Program: Four Square
Page: ??, Program: Gettysburg Dice
Page: ??, Program: Go Fish
Page: ??, Program: Halving the Ton
Page: ??, Program: Hexperty
Page: ??, Program: Imperial Castle
Page: ??, Program: Invisible Bricklayer
Page: ??, Program: Klondike Bill
Page: ??, Program: Magician's Maze
Page: ??, Program: Marran Race
Page: ??, Program: Ore Seekers, The
Page: ??, Program: Poker
Page: ??, Program: Power Play
Page: ??, Program: Quest of Riemannian
Page: ??, Program: Red Sedan II
Page: ??, Program: Reflex Bowling Alley
Page: ??, Program: Scat Bikes
Page: ??, Program: Seawolf
Page: ??, Program: Secret Agent
Page: ??, Program: Squisher & Squasher
Page: ??, Program: Starbase 2000
Page: ??, Program: Towers of Neptune
Page: ??, Program: Voyages of Ferdinand Magellan

Blast Off with BASIC GAMES for your Commodore 64
Author: David D Busch
Publisher: 1984 R.J. Brady
ISBN: 0-89-303333-2


Brainteasers for the Commodore 64
Author: Geneviève Ludinski
Publisher: 1983 Phoenix Publishing Associates
ISBN: 0-9465-7609-2

Page: 5-10, Program: Hexagon Puzzle
Page: 11-15, Program: Safecracker    (Needs Typing In)
Page: 16-22, Program: Spot the Difference
Page: 23-28, Program: Saints to Sinners    (Needs Typing In)
Page: 29-33, Program: Relations    (Needs Typing In)
Page: 34-38, Program: Don't Paint the Cat
Page: 39-43, Program: Sequence Countdown
Page: 44-49, Program: What's Yours    (Needs Typing In)
Page: 50-55, Program: Pattern Pairs    (Needs Typing In)
Page: 56-60, Program: Concentration Test    (Needs Typing In)
Page: 61-66, Program: Odd One Out
Page: 67-74, Program: Decisive Hero    (Needs Typing In)
Page: 75-80, Program: Western Adventure Game
Page: 81-87, Program: Detective    (Needs Typing In)
Page: 88-92, Program: Bar Charter (Not a Game)    (Needs Typing In)
Page: 93-98, Program: Stats Painter    (Needs Typing In)
Page: 99-103, Program: Who Dunnit
Page: 104-108, Program: Word Search    (Needs Typing In)
Page: 109-114, Program: Fractions and Percentages    (Needs Typing In)
Page: 115-127, Program: Francis Drake Adventure Game
Page: 128-132, Program: A-Maze-ing    (Needs Typing In)
Page: 133-137, Program: Close Encounters of the Fourth Kind    (Needs Typing In)
Page: 138-143, Program: Wire Maze    (Needs Typing In)

Bumper Book of Games for the Commodore 64, The
Publisher: 1984 Interface Publications
ISBN: 0-9476-9510-9

Page: ??, Program: Awari (by Tim Hartnell)
Page: ??, Program: Battle (by William Leader)
Page: ??, Program: Chase (by William Leader)
Page: ??, Program: Checkers (by Tim Hartnell)
Page: ??, Program: Compendium of Games (by Gary Wilson)
Page: ??, Program: Demolition Derby (by William Leader)
Page: ??, Program: Flexi-Lotto (by Flavio Giurco)
Page: ??, Program: Gomoku (by Tim Hartnell)
Page: ??, Program: Hangman for Two (by Flavio Giurco)
Page: ??, Program: Jailbreak (by William Leader)
Page: ??, Program: Karzalean Attack (by Daniel Quinn)
Page: ??, Program: Knightsbride (by Tim Hartnell)
Page: ??, Program: Match Mates (by Flavio Giurco)
Page: ??, Program: Mutant Birds (by William Leader)
Page: ??, Program: Robots of Xerxes (by Tim Hartnell)
Page: ??, Program: Scavenger (by Daniel Quinn)
Page: ??, Program: Solo Hangman (by Flavio Giurco)
Page: ??, Program: Space Battle (by William Leader)
Page: ??, Program: Stock Take (by Flavio Giurco)
Page: ??, Program: Triple Teaser (by Flavio Giurco)
Page: ??, Program: Trucker (by Mark Astley)
Page: ??, Program: Tunnel Journey (by Gary Wilson)

C+VG Book of Games (Feb 1984)
Author: Various Authors
Publisher: Computer & Video Games Magazine

Page: 30-31, Program: Snakes 64 (by Justin Vetta)    *new in v5*

C+VG Book of Games (Jul 1984)
Author: Various Authors
Publisher: Computer & Video Games Magazine

Page: 15-18, Program: Martian Invasion
Page: 29-31, Program: Hot Air (by David Estall)    *new in v5*
Page: 37-41, Program: Ludo (by A E Baker)    *new in v5*

C+VG Book of Games (Feb 1985)
Author: Various Authors
Publisher: Computer & Video Games Magazine

Page: 42-43, Program: Pipeline (by Hasit Zala)

C+VG Book of Games (Jul 1985)
Author: Various Authors
Publisher: Computer & Video Games Magazine

Page: 4-7, Program: Meteor (by Allan Shortt)    *new in v5*
Page: 30-31, Program: Sewer Rats (by Mark Ellis)

C+VG Book of Games (Feb 1986)
Author: Various Authors
Publisher: Computer & Video Games Magazine

Page: 31-34, Program: Low Level (by Ian Brown)

Castles & Kingdoms
Author: Bob Liddil
Publisher: 1985 Virgin Books
ISBN: 0-86369-094-7


CBM 64 Programs - Volume 1
Author: Richard Franklin, Edited by Nick Hampshire
Publisher: 1984 Duckworth Home Computing
ISBN: 0-7156-1882-2

Page: 17-42, Program: Star Trek    (Needs Typing In)
Page: 111-115, Program: Hangman    (Needs Typing In)
Page: 118-121, Program: Landmine    (Needs Typing In)
Page: 123-130, Program: Fruit Machine (by Bill Russell)    (Needs Typing In)
Page: 132-134, Program: Car Dodge    (Needs Typing In)
Page: 136-138, Program: Maze    (Needs Typing In)
Page: 169-189, Program: Will o' the Wisp (by Mark Capella)

Challenging Games for the Commodore 64
Author: William A Roberts
Publisher: 1983 Interface Publications
ISBN: 0-907563-48-1

Page: 1-2, Program: Rabbit Trap
Page: 3-6, Program: Plague Spot
Page: 7-10, Program: Astro Fighter
Page: 11-15, Program: Warlock's Castle
Page: 16-19, Program: Valley of the Spiders
Page: 20-25, Program: Sharkfin
Page: 26-30, Program: Tunnels of Thar
Page: 31-35, Program: Caverns of Terror
Page: 36-40, Program: Reversi
Page: 41-46, Program: Commodore Checkers    *new in v5*
Page: 47-51, Program: Blockout! (by Gary Ryan)
Page: 52-54, Program: Stock Exchange
Page: 55-57, Program: Earth Base One
Page: 58-63, Program: Asteroid
Page: 64-66, Program: Golf 64 Style
Page: 67-74, Program: Elite Gramophone Company

Commodore 64 - Fun and Games
Author: Jefferies, Fisher & Sawyer
Publisher: 1983 Osbourne/McGraw Hill
ISBN: 0-88134-116-9

Page: 9-11, Program: Roadhog (by Brian Sawyer)
Page: 12-16, Program: Piano (Not a Game) (by Glen Fisher)
Page: 17-22, Program: Bets (by Randall Lockwood)
Page: 23-30, Program: Safe (by Gary Marsa)
Page: 31-37, Program: Boswain (by Chris T Nadovich)    (Needs Typing In)
Page: 38-42, Program: Hanoi (by Glen Fisher)
Page: 43-52, Program: Miser (by Mary Jean Winter)
Page: 53-57, Program: Mad (by Glen Fisher)    (Needs Typing In)
Page: 58-68, Program: Godzilla (by Glen Fisher)
Page: 69-74, Program: Ratrun (by Chris T Nadovich & Glen Fisher)    (Needs Typing In)
Page: 75-80, Program: Yahtzee (by Glen Fisher)
Page: 81-84, Program: Leap (by Glen Fisher)    (Needs Typing In)
Page: 85-90, Program: Box (by Howard Arrington & Glen Fisher)
Page: 91-94, Program: Lawn (by Kathy Higby)
Page: 95-101, Program: Kalah (by Dale Cooper)    (Needs Typing In)
Page: 102-106, Program: Bonzo (by Randall Lockwood)    (Needs Typing In)
Page: 107-113, Program: Bjack (by John Melissa Jr.)    (Needs Typing In)
Page: 114-118, Program: Fire (by Brian Sawyer)
Page: 119-122, Program: Zap (by Tom Marazita & Brian Sawyer)
Page: 123-128, Program: Everest (by David Lengel)
Page: 129-135, Program: Reversi (by Glen Fisher)    (Needs Typing In)
Page: 136-142, Program: Bop (by Glen Fisher)
Page: 143-146, Program: Spot (by Art Carpet)    (Needs Typing In)
Page: 147-151, Program: Dots (by Glen Fisher)    (Needs Typing In)
Page: 152-156, Program: Capture (by Malcolm Michael)    (Needs Typing In)
Page: 157-162, Program: Dive (by Glen Fisher)
Page: 163-168, Program: Stop (by Randall Lockwood)
Page: 169-173, Program: Piegram (by Glen Fisher)
Page: 174-177, Program: Bat (by Chris T Nadovich)    (Needs Typing In)
Page: 178-182, Program: Rescue (by Nick Jackiw)

Commodore 64 - Fun and Games Vol. 2
Author: Rex Jefferies & Glen Fisher

Page: ??, Program: Ferry (by John Matarella)
Page: ??, Program: Fifteen (by Glen Fisher)
Page: ??, Program: Krypto (by Gary Marsa)
Page: ??, Program: Ruler (by Glen Fisher)
Page: ??, Program: Skeet (by Bob Carr)

Commodore 64 Adventures - A Guide to Playing and Writing Adventures
Author: Mike Grace
Publisher: 1983 Sunshine Books
ISBN: 0-946408-11-4

Page: 34-197, Program: Nightmare Planet

Commodore 64 GameMaster
Author: PK McBride
Publisher: 1984 Longman Computer Books
ISBN: 0-582-91607-0

Page: 68-72, Program: Orbit    *new in v5*
Page: 73-77, Program: Firefight    *new in v5*
Page: 116-122, Program: Jungle    *new in v5*
Page: 138-147, Program: Battle    *new in v5*

Commodore 64 Games
Author: Kevin Bergin
Publisher: 1984 Duckworth Home Computing
ISBN: 0-7156-1797-4

Page: 11-23, Program: Golf    (Needs Typing In)
Page: 25-31, Program: Air Attack    (Needs Typing In)
Page: 33-39, Program: Snake    (Needs Typing In)
Page: 41-49, Program: Graphics Demonstration (Not a Game)
Page: 51-60, Program: Draughts    (Needs Typing In)
Page: 61-71, Program: Punter    (Needs Typing In)
Page: 73-79, Program: Car Dodge    (Needs Typing In)
Page: 81-90, Program: Defense    (Needs Typing In)
Page: 91-98, Program: Minefield    (Needs Typing In)
Page: 99-109, Program: Hangman    (Needs Typing In)
Page: 111-118, Program: Play It Again Sam (Not a Game)
Page: 119-123, Program: User Basic (Not a Game)
Page: 125-130, Program: Tape Search (Not a Game)
Page: 131-136, Program: Code Creator (Not a Game)
Page: 137-147, Program: Grobbitt    (Needs Typing In)
Page: 149-155, Program: Responses    (Needs Typing In)
Page: 157-160, Program: Block Graph (Not a Game)
Page: 161-167, Program: Dot Muncher    (Needs Typing In)
Page: 169-175, Program: Firing Tank    (Needs Typing In)
Page: 177-190, Program: Hi-Res Graphics (Not a Game)

Commodore 64 Games Book
Author: Clifford Ramshaw & Mark Ramshaw
Publisher: 1983 Melbourne House Publishers
ISBN: 0-86161-125-X

Page: 4-8, Program: Chexsum (Not a Game)
Page: 9-11, Program: Paranoid
Page: 12-15, Program: Poetry
Page: 16-19, Program: Turkey
Page: 20-24, Program: Quack
Page: 25-29, Program: Laser Tower
Page: 30-34, Program: Moon Buggy
Page: 35-39, Program: Higher or Lower
Page: 40-44, Program: North Sea Copter
Page: 45-54, Program: Flight Simulator
Page: 55-61, Program: Slalom
Page: 62-66, Program: Fruit Machine
Page: 67-73, Program: Sea Harrier
Page: 74-79, Program: Cats & Dogs
Page: 80-84, Program: Horse Racing (aka Day at the Races, A)
Page: 85-90, Program: Luna Landa
Page: 91-96, Program: Simon
Page: 97-102, Program: Racer
Page: 103-111, Program: Cosmic Bugs
Page: 112-119, Program: Star Duel
Page: 120-125, Program: Cowboy Shootout
Page: 126-131, Program: Earth Defense
Page: 132-138, Program: Jelly Maze
Page: 139-147, Program: Dark Star
Page: 148-154, Program: Tank Attack
Page: 155-163, Program: Star Pilot
Page: 164-173, Program: Martian Invasion
Page: 174-184, Program: Castle of Doom
Page: 185-189, Program: U.F.O.
Page: 190-196, Program: Galaxy Raid
Page: 197-202, Program: Invaders

Commodore 64 Games Book 2
Author: Gregg Barnett (Editor)
Publisher: 1984 Melbourne House/Beam Software
ISBN: 0-86161-178-0

Page: 8-11, Program: Chexsum (Not a Game)
Page: 13-17, Program: Dumper
Page: 19-22, Program: Mind Quiz
Page: 23-27, Program: Treasure Hunt
Page: 29-33, Program: Stepping Stones
Page: 35-41, Program: Plane Chase
Page: 43-50, Program: Minotaur (by A Lacey)
Page: 51-56, Program: Spy Training
Page: 57-61, Program: Dragster 64
Page: 63-66, Program: Astral Attack
Page: 67-72, Program: Stuntman
Page: 73-78, Program: Convoy
Page: 79-85, Program: Egg Plant
Page: 87-92, Program: Tank Ambush
Page: 93-97, Program: Brick Buster
Page: 99-103, Program: Alligator
Page: 105-111, Program: Road Patrol
Page: 113-118, Program: Snakepit
Page: 119-124, Program: Detonator
Page: 125-129, Program: Letter Box
Page: 131-137, Program: Crash Barrier
Page: 139-144, Program: Laser Battle
Page: 145-148, Program: Attack of the Vogons
Page: 149-155, Program: Interceptor
Page: 157-163, Program: Breakin
Page: 165-172, Program: Tanc
Page: 185-188, Program: Clucky Chook
Page: 189-197, Program: Soldier
Page: 199-205, Program: Birthday Party (Not a Game)

Commodore 64 Games Book, The - 21 Sensational Games
Author: Owen Bishop
Publisher: 1983 Granada Publishing Ltd.
ISBN: 0-246-12253-7

Page: 5-11, Program: Black Hole
Page: 12-17, Program: Tight-Rope
Page: 18-23, Program: Magic Jigsaw
Page: 24-29, Program: Cops and Robbers
Page: 30-33, Program: Mind Over Electrons
Page: 34-38, Program: Nimble Thimble
Page: 39-45, Program: Sand Castle
Page: 46-51, Program: Bombing Run
Page: 52-58, Program: Breakaway
Page: 59-64, Program: Snipers
Page: 65-70, Program: Nine Men Morris
Page: 71-76, Program: Ball Maze
Page: 77-81, Program: Singalong (Not a Game)
Page: 82-87, Program: Pintable
Page: 88-95, Program: Rail Runner
Page: 96-101, Program: Computer Clues
Page: 102-106, Program: Spellbound
Page: 107-112, Program: Minefield
Page: 113-118, Program: Vibrations
Page: 119-124, Program: Poker-Face
Page: 125-132, Program: Snorkel

Commodore 64 Games for Kids
Author: Clark Kidd & Kathy H. Kidd
Publisher: 1984 COMPUTE! Publications, Inc.
ISBN: 0-942386-37-X

Page: 3-6, Program: A-Maze-Ing
Page: 7-10, Program: Count the Spots
Page: 11-14, Program: Counting Game
Page: 15-18, Program: Get the Treasure
Page: 19-24, Program: Hidden Picture
Page: 27-31, Program: Matchmaker
Page: 32-36, Program: Notecrafter
Page: 37-43, Program: Personal Story
Page: 44-48, Program: Spelling Bee
Page: 49-57, Program: Spend Your Allowance
Page: 58-63, Program: Word Scramble
Page: 67-71, Program: Alphabet Soup
Page: 72-77, Program: Lawn Mower
Page: 78-86, Program: Plan a Menu
Page: 87-94, Program: Stargazer!
Page: 95-107, Program: State of the Union
Page: 108-111, Program: Wise Shopper
Page: 115-121, Program: Element Man
Page: 122-126, Program: Four by Four
Page: 127-134, Program: Heavenly Bodies
Page: 135-160, Program: Mother Earth
Page: 161-171, Program: Mr. President
Page: 172-186, Program: Movers and Shakers
Page: 187-193, Program: Skeleton
Page: 194-205, Program: Unicorn
Page: 209-234, Program: Asteroid Blast
Page: 235-220, Program: Black Hole
Page: 221-224, Program: Earthworms
Page: 225-230, Program: Ladybug
Page: 233-238, Program: Build a Quiz

 Commodore 64 praktische tips, programma's, BASIC
Author: Hermi Hermens
Publisher: Kluwer

Page: ??, Program: Moord in het Flatgebouw

Commodore 64 Program Book, The
Author: Vince Apps
Publisher: 1983 Phoenix Publishing Associates
ISBN: 0-9465-7606-8

Page: 1-10, Program: Forbidden City
Page: 11-15, Program: Snake
Page: 16-21, Program: Caterpillar
Page: 22-25, Program: Morse Code    (Already Typed In)
Page: 26-30, Program: Rescue    (Already Typed In)
Page: 31-32, Program: Line Renumber (Not a Game)
Page: 33-38, Program: Bomber    (Already Typed In)
Page: 39-43, Program: Breakout    (Already Typed In)
Page: 44-46, Program: Meteor Run    (Already Typed In)
Page: 47-49, Program: Anagram    (Already Typed In)
Page: 50-58, Program: Pharaoh's Curse    (Already Typed In)
Page: 59-60, Program: Binary To Decimal Converter (Not a Game)
Page: 61-72, Program: Pilot    (Already Typed In)
Page: 73-78, Program: Invader    (Already Typed In)
Page: 79-86, Program: Machine Code (Not a Game)
Page: 87-88, Program: Cheque Book (Not a Game)
Page: 89-90, Program: Metric Converter (Not a Game)
Page: 91-94, Program: Maze Chase    (Already Typed In)
Page: 95-98, Program: Penguin    (Already Typed In)
Page: 99-102, Program: Alien Storm
Page: 103-105, Program: Moneybags
Page: 106-110, Program: Lunar Lander
Page: 111-115, Program: 3-D Maze    (Already Typed In)
Page: 116-119, Program: Fireman
Page: 120-122, Program: Capitals    (Already Typed In)

Commodore 64 Wargaming
Author: Owen Bishop and Audrey Bishop
Publisher: 1985 Collins Professional and Technical Books
ISBN: 0-00-383010-1

Page: 57-65, Program: The Bridge    (Needs Typing In)
Page: 98-113, Program: The Bridge (with Map)    (Needs Typing In)
Page: 135-140, Program: Invasion 1066    (Needs Typing In)
Page: 170-184, Program: Paris 1814    (Needs Typing In)
Page: 199-207, Program: Bena 2352    (Needs Typing In)

COMPUTE!'s Commodore 64 & 128 Collection
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-97-3

Page: 77-81, Program: Trap 'Em (by Jon Rhees)
Page: 82-85, Program: Mindbusters (by Ned W Schultz)
Page: 86-89, Program: Squares (by Douglas Fish)
Page: 90-101, Program: Quiz Master (by George W Miller)    (Needs Typing In)
Page: 121-137, Program: Heat Seeker (by Jeff Wolverton / Tim Victor)
Page: 138-175, Program: Campaign Manager (by Todd Heimarck)

COMPUTE!'s Commodore Collection Volume 1
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-55-8

Page: 3-9, Program: Hang Gilder (by Alan Keyser)    (Needs Typing In)
Page: 10-14, Program: Reaction (by Gregg Peele)    (Needs Typing In)
Page: 15-22, Program: Old West (by B. A. Miller)    (Needs Typing In)
Page: 23-25, Program: Nim (by George Trepal)    (Needs Typing In)
Page: 26-33, Program: Save the King (by Charles Brannon)    (Needs Typing In)
Page: 37-40, Program: Spider Math (by Lee Levitt)    (Needs Typing In)
Page: 41-49, Program: Merry-Go-Match (by Griff and Sheila Johnson)    (Needs Typing In)
Page: 50-57, Program: Hatch It (by Neil Murray)    (Needs Typing In)
Page: 58-64, Program: Puzzle Solver (by Steve Gibson)    (Needs Typing In)

COMPUTE!'s Commodore Collection Volume 2
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-70-1

Page: 3-20, Program: Chess (by John Krause)
Page: 21-29, Program: Jackpot (by Kevin Mykytyn)
Page: 30-39, Program: Nirrad's Labyrinth (by Darrin Mossor)    *new in v5*
Page: 40-49, Program: Trident (by Kevin Martin)
Page: 50-63, Program: Canyon Runner (by Kevin Mykytyn)
Page: 67-72, Program: Learning to Count (by William W. Braun)
Page: 73-81, Program: Robot Math (by Bob Stewart)
Page: 82-87, Program: Homonym Practice (by Michael A. Tyborski)
Page: 88-99, Program: French Tutor (by Michael Quigley)
Page: 100-104, Program: Up or Down? (by C. Regena)    (Needs Typing In)
Page: 105-114, Program: Build a Quiz (by Clark Kidd & Kathy H. Kidd)

COMPUTE!'s First Book of Commodore 64
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-20-5


COMPUTE!'s First Book of Commodore 64 Games
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-34-5

Page: 29-35, Program: RATS! (by Gregg Peele)
Page: 36-38, Program: Goblin (by Patrick Parrish)
Page: 39-43, Program: Snake Escape! (by Patrick Parrish)
Page: 44-48, Program: Viper, The (by Charles Brannon)
Page: 51-57, Program: States & Capitals Tutor (by Enoch L. Moser)
Page: 58-67, Program: Mystery Spell (by Eric Brandon)
Page: 68-75, Program: Oil Tycoon (by Chris Metcalf)
Page: 76-79, Program: Mosaic Puzzle (by Chris Metcalf)
Page: 83-89, Program: Blockhead (by Gregg Peele)
Page: 90-45, Program: Diamond Drop (by Eric Brandon)
Page: 95-101, Program: Laser Bounce (by Frank L. Broadnax)
Page: 105-112, Program: Hawkmen of Dindrin, The (by Charles Brannon)
Page: 113-118, Program: Minefield (by Gregg Peele)
Page: 119-128, Program: Cylon Zap (by Gregg Peele)
Page: 129-134, Program: Laser Gunner (by Philip I. Nelson)
Page: 144-150, Program: Munch Maze (by Gregg Peele)
Page: 151-167, Program: Richtofen's Revenge (by Chris Metcalf & Marc Sugiyama)
Page: 168-191, Program: Zuider Zee (by Marc Sugiyama)

COMPUTE!'s Guide to Adventure Games
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-67-1

Page: ??, Program: Tower of Mystery    (Needs Typing In)

COMPUTE!'s Machine Language Games for the Commodore 64
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-87455-061-0


 COMPUTE!'s More Machine Language Games for the Commodore 64
Publisher: COMPUTE! Publications, Inc.


COMPUTE!'s Second Book of Commodore 64
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-44-2

Page: 41-49, Program: Spike (by Eric Brandon)
Page: 60-65, Program: Martian Prisoner (by Alan Poole)
Page: 87-91, Program: Blam! (by Kevin Dewey)
Page: 92-95, Program: Wordspell (by Richard Herrmann)
Page: 96-101, Program: Munch Math (by Gerald R. Anderson)
Page: 132-136, Program: Note Name Game, The (by Jeff Behrens)

COMPUTE!'s Second Book of Commodore 64 Games
Publisher: COMPUTE! Publications, Inc.
ISBN: 0-942386-64-7

Page: ??, Program: Time Capsule    (Needs Typing In)
Page: ??, Program: Sea Route to India (by Mary Jean Winter)
Page: ??, Program: Quatrainment (by Gregg Peele)
Page: ??, Program: Campaign Manager (by Todd Heimarck)
Page: ??, Program: Frantic Fisherman, The (by Kevin Martin)
Page: ??, Program: Beekeeper (by Kevin Martin)
Page: ??, Program: Props (by Philip I. Nelson)
Page: ??, Program: Worm of Bemer (by Kevin Martin)
Page: ??, Program: Brunhilde Loves Bruno (by Philip I. Nelson)
Page: ??, Program: SuperSprite (by Nick Sullivan)
Page: ??, Program: Olympiad (by Kevin Woram & Michael Buhidar Jr.)
Page: ??, Program: Burn Rubber    (Needs Typing In)
Page: ??, Program: Haunted Mansion (by Calvin Overhulser)
Page: ??, Program: CUT-OFF! (by Tom R. Halfhill)
Page: ??, Program: Astro-PANIC! (by Charles Brannon)
Page: ??, Program: Nessie (by Charles Brannon)

COMPUTE!'s Third Book of Commodore 64
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.

Page: ??, Program: Mystery at Marple Manor (by John R. Prager)
Page: ??, Program: Reversi    (Needs Typing In)
Page: ??, Program: Supertank (by Boris Litinsky)
Page: ??, Program: Word Match (by Andy van Duyne)
Page: ??, Program: Connect the Dots (by Janet Arnold)
Page: ??, Program: Word Scramble (by Mike Salman)

 COMPUTE!'s Third Book of Commodore 64 Games
Author: Various Authors
Publisher: COMPUTE! Publications, Inc.

Page: ??, Program: Atom Shoot (by George F. Clement)
Page: ??, Program: Backgammon (by Jeffrey Vavasour & Geoff Rideout)
Page: ??, Program: Balloon Crazy (by Kevin Mykytyn)
Page: ??, Program: Farm Game, The (by Daniel M. Seurer)
Page: ??, Program: Graphic Adventure Kit (by Robert A. Stoerrle)    (Needs Typing In)
Page: ??, Program: Kablam! (by Stephen Ressler)
Page: ??, Program: Klondike (by James E. Hosek)
Page: ??, Program: Laser Strike (by Barbara H. Schulak)
Page: ??, Program: Number Quest (by Gerald Schueler & Betty Schueler)
Page: ??, Program: Pick-a-Letter (by Michael Blackmon)
Page: ??, Program: Power Poker (by Jud Bleser)
Page: ??, Program: Queens' Quarrel (by Barry L. Ives)
Page: ??, Program: Sleuth (by Kevin Mykytyn)
Page: ??, Program: Space Dodger (by Kevin Mykytyn)
Page: ??, Program: Vampyre Hunter (by Marc Sugiyama)
Page: ??, Program: Webster Dines Out (by Jeff Hamdani)

Computer & Video Games, The - Book of Adventure
Author: Keith Campbell
Publisher: Melbourne House


Computer Battlegames
Author: Daniel Isaaman & Jenny Tyler
Publisher: Usborne Publishing Limited
ISBN: 0-86020-685-8

Page: 7, Program: Robot Missile
Page: 9, Program: Vital Message, The
Page: 10, Program: Shootout (Cowboy Shootout)
Page: 13, Program: Desert Tank Battle
Page: 14, Program: Battle at Traitor's Castle
Page: 16-17, Program: Robot Invaders
Page: 19, Program: Secret Weapon
Page: 20, Program: Escape!
Page: 22-23, Program: Pirate Dogfight
Page: 25, Program: Supersonic Bomber
Page: 26-27, Program: Iceberg
Page: 28-31, Program: Wizard's Wall, The
Page: 33, Program: Missile!    (Needs Typing In)

Computer Craziness
Author: Paul Somerson & Stephen Manes
Publisher: Scholastic Inc.
ISBN: 0-590-33175-2


Computer Horror & Spy Games
Publisher: Usborne Publishing Limited


Computer Monsters
Author: Paul Somerson & Stephen Manes
Publisher: Scholastic Inc.
ISBN: 0-590-33177-9


Computer Olympics
Author: Paul Somerson & Stephen Manes
Publisher: Scholastic Inc.
ISBN: 0-590-33176-0


Computer Space Adventures
Author: Paul Somerson & Stephen Manes
Publisher: Scholastic Inc.
ISBN: 0-590-33178-7

Page: ??, Program: Mysterious Moon Maze
Page: ??, Program: Deep Space Sheriff
Page: ??, Program: Asteroid Alert
Page: ??, Program: Giant Diamond Miner
Page: ??, Program: Pyramid Planet Explorer
Page: ??, Program: Stranded on Mars
Page: ??, Program: Space Shuttle Pilot
Page: ??, Program: Far, Far Away
Page: ??, Program: Jupiter Stock Exchange
Page: ??, Program: Shape Invaders
Page: ??, Program: Star Bright
Page: ??, Program: Escape from the Asteroid of Doom

Computer Spacegames
Author: Daniel Isaaman & Jenny Tyler
Publisher: Usborne Publishing Limited
ISBN: 0-86020-683-1

Page: 4-5, Program: Starship Takeoff (by Richard Nash)
Page: 6-7, Program: Intergalactic Games
Page: 8-9, Program: Evil Alien
Page: 10-11, Program: Beat the Bug Eyes (by Bob Merry)
Page: 12-13, Program: Moonlander
Page: 14-15, Program: Monsters of Galacticon
Page: 16-17, Program: Alien Snipers
Page: 18-19, Program: Asteriod Belt
Page: 20-21, Program: Trip into the Future
Page: 22-23, Program: Death Valley
Page: 24-25, Program: Space Mines
Page: 26-29, Program: Space Rescue
Page: 31, Program: Touchdown

Computer Spy Games
Author: Jenny Tyler & Chris Oxlade
Publisher: Usborne Publishing Limited
ISBN: 0-86020-828-1

Page: 3, Program: Spy Eyes
Page: 4-5, Program: Searchlight
Page: 6-7, Program: Robospy (by Adrian Hall)
Page: 8-9, Program: Spy Q Test
Page: 10-11, Program: Secret Message Maker (Not a Game)
Page: 12-15, Program: Rendezvous
Page: 16, Program: Morse Tester

Conquering the Commodore 64 Kingdom
Author: Bill L. Behrendt
Publisher: 1984 Micro Text Publications, Inc.
ISBN: 0-13-167917-1

Page: 3-15, Program: Runequest
Page: 17-20, Program: Evil Alley
Page: 21-25, Program: Pathfinder
Page: 27-31, Program: Chase
Page: 33-36, Program: Evasion
Page: 37-43, Program: Pickup
Page: 45-49, Program: Tank Terror
Page: 53-56, Program: Skydemon
Page: 57-62, Program: Navigation Aggravation
Page: 63-68, Program: Balooney
Page: 69-73, Program: Sky Diver
Page: 75-79, Program: Dock King
Page: 81-84, Program: Lone Lander, The
Page: 85-89, Program: Robodive
Page: 93-101, Program: Late Night Host
Page: 103-109, Program: Author
Page: 111-115, Program: Puppet Show (Not a game)
Page: 117-119, Program: Stringsound (Not a game)
Page: 123-125, Program: Gypsy (Not a game)
Page: 127-132, Program: Oracle of Change (Not a game)
Page: 135-139, Program: Dualife
Page: 141-146, Program: Hammer Yammer
Page: 147-150, Program: Codecode (Not a game)
Page: 151-153, Program: Nuclear Reactor
Page: 155-158, Program: Concipher (Not a game)

Crazy Games for Your Commodore 64
Author: Hal Renko & Sam Edwards
Publisher: 1984 Addison-Wesley Publishers Ltd.
ISBN: 0-201-14675-4

Page: 1-5, Program: Galactic Monsters
Page: 6-9, Program: Zombies in the Swamp
Page: 10-12, Program: Keyboard Memory
Page: 13-18, Program: Las Vegas a Gogo
Page: 19-20, Program: Parrot
Page: 21-25, Program: Kentucky Derby
Page: 26-28, Program: Rainbow Square Dance
Page: 29-38, Program: Qui Vive
Page: 39-41, Program: STM
Page: 42-45, Program: One to Five
Page: 46-50, Program: Escher (Not a Game)
Page: 51-54, Program: Genius at Work
Page: 55-59, Program: Shark Hunt
Page: 60-63, Program: Shakesperian Shuffle
Page: 64-68, Program: Explosion
Page: 69-72, Program: New York, New York
Page: 73-76, Program: Key
Page: 77-80, Program: Blackbox
Page: 81-84, Program: Treasure Hunt
Page: 85-93, Program: IT - The Intra Terrestrial: Adventure of the Century
Page: 94-98, Program: The Wolf and the Five Little Goats
Page: 99-101, Program: Alphabetic Highway
Page: 102-103, Program: At the Market
Page: 104-107, Program: Fallout
Page: 108-111, Program: Ships Attack
Page: 112-116, Program: Mini-Mancala
Page: 117-118, Program: Stop It
Page: 119-121, Program: The Swedish Popsong
Page: 122-123, Program: Vowels and Consonants
Page: 124-129, Program: Astrology (Not a Game)

Creating Adventure Games on Your Computer
Author: Tim Hartnell
Publisher: Random House, Inc.

Page: ??, Program: Aftermath of the Asimovian Disaster, The
Page: ??, Program: Chateau Gaillard
Page: ??, Program: Citadel of Pershu, The
Page: ??, Program: Werewolves and Wanderer

Creating Adventures on your Commodore 64
Author: Clive Gifford & Robert Young
Publisher: 1984 Interface Publications
ISBN: 0-907563-49-X

Page: 43-58, Program: Dark Forest, The
Page: 78-88, Program: Nielson Papers, The
Page: 95-101, Program: Golden Chalice
Page: 111-121, Program: City of Atlantis
Page: 126-130, Program: Raiders from Mars
Page: 132-133, Program: Solitaire
Page: 134-139, Program: Four by Four

Creating Arcade Games on the Commodore 64
Author: Robert Camp
Publisher: 1984 COMPUTE! Publications, Inc.
ISBN: 0-942386-36-1

Page: 309-310, Program: Card Invaders    (Needs Typing In)
Page: 317-325, Program: Crusade    (Needs Typing In)
Page: 326-333, Program: Magneto    (Needs Typing In)

Creating Arcade Games on the Commodore 64
Author: Robert Woolford
Publisher: 1985 Interface Publications
ISBN: 0-907563-75-9

Page: 81-145, Program: Molar Man    (Needs Typing In)

Creepy Computer Games
Author: Jerry Tyler (Editor) & Chris Oxlade (Program Editor)
Publisher: Usborne Publishing Limited
ISBN: 0-86020-780-3

Page: 3, Program: Computer Nightmare (by Brendon Kavanagh)
Page: 5, Program: Number Wizard (by Colin Reynolds)
Page: 6-7, Program: Ghost Guzzler (by Colin Reynolds)
Page: 9, Program: Spiderwoman (by Val Robinson)
Page: 10-11, Program: Grave Digger (by Alan Ramsey)
Page: 12-13, Program: Mad House (by Keith Campbell)
Page: 14-15, Program: Ghost Maze (by Colin Reynolds)
Page: 16, Program: Seance (by Chris Oxlade)

 Das Geheimnis des Schloß Arendarvon
Author: Hal Renko, Sam Edwards & Arend Rensink
Publisher: Addison-Wesley Publishers Ltd.

Page: ??, Program: Geheimnis des Schloß Arendarvon, Das

Exploring Adventures on the C64
Author: Peter Gerrard
Publisher: 1983 Duckworth
ISBN: 0-7156-1778-8

Page: 135-214, Program: Castlemaze Adventure
Page: 215-224, Program: Underground Adventure
Page: 225-234, Program: Tunnel Adventure    *new in v5*

Games Commodore 64 Computers Play
Author: Robert Young and Roger Bush
ISBN: 0-20114-428-x


Games Commodores Play
Author: Phillip W. Dennis and Greg Minter
Publisher: 1984 Datamost Inc.
ISBN: 0-88190-121-0

Page: 33-37, Program: Sci-Fi    (Needs Typing In)
Page: 40-43, Program: Biorhythm    (Needs Typing In)
Page: 46-48, Program: C-64 Learner    (Needs Typing In)
Page: 50-52, Program: Digits    (Needs Typing In)
Page: 53-59, Program: Grue Stew    (Needs Typing In)
Page: 62-65, Program: Irsman    (Needs Typing In)
Page: 68-71, Program: Kingdom    (Needs Typing In)
Page: 74-76, Program: Reverser    (Needs Typing In)
Page: 78-80, Program: Schmoo    (Needs Typing In)
Page: 82-84, Program: Transition    (Needs Typing In)