Simon Dunmore's Advice on How to Approach Rehearsals for a Play

Rehearsing is a vital combination of thought, discussion and doing - never find yourself indulging too much of any one of these. It is a series of carefully planned experiments in human behaviour - some will work, some will fail - the aim is to discover corporately what works and is truthful for all. To conduct an experiment you need have some idea of what might work, be committed to it and be open to ideas and stimuli that hadn't previously occurred to you. It can be a plodding process; sometimes seemingly devoid of that 'divine' inspiration, but "inspiration" - in all fields of arts and sciences - only comes out of systematic, careful work, with the occasional happy accident thrown in. ["Genius is 1% inspiration and 99% perspiration." - Thomas Alva Edison.]


1) BEFOREHAND: Before rehearsals start you should read the script several times and get a 'broad impression' of your character and his/her circumstances. Don't, however, fix on a specific idea of how your character is going to behave etc., simply have an idea about what he/she might 'bring on stage' - ready to respond to what your fellow actors give back to you within what they "bring on stage".
There is no way that you'll have an entire character history ready by the beginning of rehearsals - nor should you, as your "history" will be affected by those of the other characters. However, don't go into rehearsal with no ideas at all about your character's history. It is desperately frustrating for other actors if you just say your lines with no thought or feeling behind them - it gives them nothing to bounce off. In my experience most people bring too much on stage at the start of rehearsal; a few (notoriously) bring on too little. "Too much" can (a) swamp other actors and (b) give you very little room for development. "Too little" gives other actors too little to react from. I know there is an argument for approaching a script as a 'blank slate' (or 'hedging your bets') - giving the actor a chance to explore 'infinite' possibilities - but rehearsals are of finite duration. Fundamentally, you need to discover how much you, personally, need to "bring on stage" at the start of rehearsals.
[Getting inside your character is a bit like getting to know somebody new - it takes time, reflection away from each other and give and take on both sides.]


2) THE READ THROUGH: Don't try to (or feel you have to) give a complete performance at the read through. There is a recent fashion for dispensing for this so-called "formality". It may be treated as such but - crucially - it is the last time that you will have a chance to have a live overview of the journey of the whole play until very late on in the rehearsal period.


3) THE DESIGNS: Try to take in as fully as possibly the set and costume designs - especially the latter. (I think it a good idea to get a photocopy of what you're going to wear.) You have got to be able to 'live' in that environment and those clothes, but you won't have their physical realisations until very late on. Put them in your memory now and you'll find it much easier when you get to the technical rehearsal. It can also be a good idea to wear shoes, skirts, jackets, etc. that correspond to your costume design - if they will significantly affect the way you will move and you're not used to wearing that particular style.


4) GENERAL: Always be as re-active as much as you are pro-active. Rehearsals must not be seen as a competition! Productions succeed through co-operation between the actors and fail through competition.


5) GO NAKED!: Everybody feels stupid at the beginning of rehearsals; some are just better than others at covering it up. You should go into rehearsal 'emotionally naked', ready to try on a great variety of "emotional" clothes to see which fit.


6) THE AUDIENCE: Don't concern yourself with the audience early on in rehearsals. At least the first half of the rehearsal process is about building up the characters and their relationships. For instance, don't worry if you suddenly find yourself with your back to the potential audience if it's to the detriment of your discovery of the 'truth'. When that "truth" is established, then work out how to communicate it to the audience.


7) USING THE SCRIPT: The main barrier to early rehearsals is the encumbrance of having to carry a script. Carry it in one hand - somewhere at your side! A script held with both hands in front of you can easily become a barrier between your character and the others in the scene - that is counter-productive to everybody, especially to yourself.
It is also essential not to feel that, just because it's "your turn", that you have to have your script in a position so that you can react immediately with your line. React to the words that you've just been given (and their emotional slant), then flick your eyes to your script (at you side) to find out what your actual 'line' is. You will find that your gut reaction to what you've just been given will inform the way you come out with your next line. Don't worry about losing eye-contact - if you've really taken on board what you've just been given, the emotional memory of it will stay with you whilst you flick your eyes to your script.
It is also important not to fill the moment in which you are looking for your next line with a pause-word like "Well" or "Er". It is possible that one of these words actually starts you next line; but if it isn't that "pause-word" can unconsciously stick, and you start subtly deviating from the playwright's intentions for your character.


8) THIS DOESN'T MAKE SENSE!: Occasionally, a line just doesn't seem to make any emotional and/or logical sense. This is the only circumstance in which you should try just saying the line (almost in neutral) to see what happens. The combination of trying this and the other character(s) reactions can often solve the problem.


9) THE DIALOGUE: This is - largely - sacrosanct, and subject to the final decision of writer or adapter. A good writer has provided a carefully crafted text appropriate to his/her drama. It is each actor's job to bring those words alive, not to argue about whether they are right or wrong. [See "NEW PLAYS" below.]


10) LONG SPEECHES: Don't think that a long speech is your opportunity to speed things up - or to be rushed through so as not waste other peoples' time! Long speeches need to be communicated with as much care and thought as single lines - thought by thought. Very few characters, starting out on a long speech, intend to go on at such length - it is usually the case that they start with one idea which leads on to another, to another and so on. Just because the other actors aren't saying anything for a while, it doesn't mean that they should stop reacting.
This is especially true of telephone calls when the audience can't hear the voice at the other end. If you really hear (in your 'mind's ear') all what is being said to your character in the gaps marked in the script, then the audience will be not become bored when you are not speaking.
However, when your character is writing a letter, and saying the words out loud, you need to write faster than you can in real life. This is because we think faster than we can speak, and much faster than we can write - unless you can do shorthand.

11) JOURNEY: Every character has a journey - not just through the whole drama, but through each section and often through each speech. It is a common fault for actors to anticipate the end of a section at the beginning - you should take each sentence (even phrase) at a time and find the "journey" to the conclusion.

12) STAGE DIRECTIONS: Read stage directions but do not take them as 'the gospel', but as possible pointers. Some stage directions come from how the play was done originally - your production will be different - maybe only subtly, but because it's a different group of actors, it inevitably will not turn out in the same way. The published stage directions are often the result of the conclusions reached by the original cast within their circumstances. Your cast and "circumstances" are new - and therefore different "stage directions" will occur. There is no one definitive way to play any part.

13) "PAUSE" & "SILENCE": These are the worst of all stage directions - particularly the former. 'Find' these moments; don't feel you have to 'impose' them from square one.

14) DOTS & DASHES: I have not yet come across a playwright who uses "..." or "-" consistently. It seems that both can mean either the speaker ending up in mid air or being interrupted. Consider carefully and look at the possibility of trying both ways.

15) ITALICISED TEXT: Do you damnedest to ignore this unsubtle stage direction. You may end up stressing this particular word, but if you start out by doing so because the italicisation makes you, you will find it harder to come to terms with the whole line. The same applies to, the even more unsubtle, underlined text.

16) SCRIPTED HESITATION- OR PAUSE-SOUNDS, LIKE "Er", "Um", "Tch", etc.: Find these sounds naturally as you discover the truth of your character. A good playwright will have found the right "hesitation- or pause-sound" for each character and circumstance. The more usual "Um" and "Er" are comparatively easy, but take care with exactly what is written. Words like "Tch" and "Argh" are more difficult on the tongue, teeth and lips. If you find them difficult, early in rehearsal, try an approximation and practise the scripted sound separately. Gradually, your approximation will meld with that scripted sound.

17) APPARENTLY UNSAYABLE WORDS: Don't let these interrupt your flow. Again "approximate" their sounds and work on them separately.

18) UNDERLINING/HIGHLIGHTING: It is so much easier to "react" with the appropriate line if your own lines are clear to you on the page, i.e. you should underline or highlight clearly the words you have to say. Don't include the stage directions in your underlining/highlighting! Some playwrights are/were fond of writing too many of the bloody things and it can be very difficult to sort out your spoken words from the playwright's idea of how you should say them.

19) ABBREVIATED WORDS: It's is the playwright's job to abbreviate words appropriately to each character; it is the actor's job the respect the degree of abbreviation inherent in the script. Too many actors think that a sloppy speaking character can abbreviate even further - which can be to the detriment of communication. For instance, "It is like...", "It's like...", "S'like..." and "Like..." represent different degrees of "sloppiness" - it is important to adhere accurately to the playwright's intentions.

20) WRITING DOWN NOTES: It's terribly easy to presume that you'll remember a note (either from the director or one for yourself). It happens all too often that some "notes" disappear from your mind as rehearsals progress. Give yourself time to write as much down as you can. Don't try to write an essay, even a brief explanation mark (or cross, or whatever) next to a word or phrase can reawaken the memory of the full "note" when later studying the script.

21) LEARNING LINES: Aim to absorb your lines through the rehearsal process rather than consciously learning them in private. You will find the truth of your character much more easily. Outside rehearsal study the text and absorb your character. Don't try to cram his/her lines into just your memory - your soul needs to feel them first. It is my experience that in a properly conducted rehearsal process, actors don't need actively to concentrate on learning lines; they simply absorb them as they get under the skins of their respective characters. Also, when an actor consistently dries at the same point, it is because the truth of that particular moment is not being fully realised and needs reassessing.

22) NEW PLAYS: In any play there can be things that don't make sense/seem right on the page. (See THIS DOESN'T MAKE SENSE! above.) There is a terrible temptation with a new play to immediately ask for a re-write when this occurs. Play writing is like acting: some intelligence combined with a lot of gut instinct. Try before you argue - and let the playwright take the final decision.

23) THE DIRECTOR: The director is not always right. He/she may have more experience than you, but he/she doesn't (and cannot) have the depth of interior knowledge of your character that you should aspire to. Always find the courage and openness to try out positively something 'directed'. If you find that that 'direction' really cannot work within your inner understanding of your character, try to discussing the problem objectively and rationally.

24) TAKE YOUR TIME!: There is absolutely no point in charging at a script and attempting to 'perform' from square one. A character is gradually created through absorption, which is a slow process - a bit like eating a sumptuous meal. If you take your time and savour the food you'll feel much better than if you bolt it down quickly. Similarly, lines chewed over carefully will (a) go in more easily and (b) contribute far more to your fuller immersion inside the character. In fact, I believe that a playwright's words and phrases should be treated like good food and 'savoured' accordingly.

25) TIME OUT OF REHEARSALS: Rehearsing should not stop when you are not in the rehearsal room! You should carry your character around with you in the breaks through the rehearsal period - not like a lead weight, but like a domestic cat; dependant, but not dominant on every moment of your private time. It is amazing what insights can occur when focusing on something completely different. I reckon that 75% of an actor's work is done outside the rehearsal room.


Simon Dunmore
25th August 1999

 

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