The Hand Of Karras

 

 

This was my original synopsis document for my ‘The Rise of Karras’ series.  It will never be finished, but for completion’s sake I have included it here so that fans of the story can see how it was meant to end.  Enjoy!

 

 

Chapter 1:  Karras is in the Hammer library, at Prisongate.  When another Hammer finds Garrett, Karras is angry because he believes that, had his new better cameras been installed, the thief would never have got in.  Later, the riot destroys the library, and Karras is incensed at the failing of the Hammerite guards, and believes even more ferverently that had the cameras and other machines been in place this would not have happened.

 

Chapter 2: The encroach of the Trickster’s minions fills Karras with even more alarm.  He is alarmed by the failures of the ‘human’ Hammerite guards, and is convinced that the technology he is developing, based on that recovered from the Bonehoard by the Hammers under his command, would have dealt with them.  The technologies of the Bonehoard allow him to develop machines which throw arrows, and later bombs.  This evidence of the knowledge of the past prompts him to look for the technologies of the Precursors, the race who inhabited the Lost City, Karath-Din.  While he is there, Lord Bafford bursts in to complain that Karras has not executed a thief the lord handed over to the priest in return for valuables from the Bonehoard.  Karras wanted the thief because the man was a renegade Hammerite who showed mechanical expertise.  The man was taken to Cragscleft, where he was persuaded to work for Karras, and is the one who has developed the traps.

 

Chapter 3: Karras now has a reputation as an innovator, and during the consolidation of the power of the City Watch has developed new inventions.  His faction, comprised of most of the progressive innovators of the Order of the Hammer, have gained in power.  One of his faction – Brother Coltus – developed a primitive robot, and Karras took over the development.  With this now available, Karras can force his will upon the Order.  He takes the cog as a symbol of the Mechanists, from the cogs that drive the robots.  The break-away almost complete, he is visited by Markander, old and ill, who attempts to convert Karras back to the way of the Hammerites.  Cowed by the robots, he beats an ignominious retreat.

 

Chapter 4: The drought in the City lowers water levels to the point where the entrance to the Lost City is visible.  Karras breaks in, pumps out the water, and there discovers the Precursors’ lost city.  He immediately sends Mechanists down into there to recover any lost artefacts.  While down there himself he finds a container of rust gas, and after observing its effects believes that the Builder has guided him to it so that he may bring about the Builder’s paradise.  He observes this when a cultivator is accidentally fastened to the rust gas, which then proceeds to turn the Mechanists there to rust.

 

Chapter 5: Brother Coltus – now friend Coltus – discovers the method of creating Servants, and Niklars Hammersmith is chosen to be the first subject.  Hammersmith was a Hammerite until the fall of the Order, when he left and set up his own gambling den and burrick stables.  Karras is delighted at this, and orders further experiments.  Meanwhile there are other inventions that have been developed, and Karras makes reference to the fact that he has obtained Sheriff Truart’s trust.

 

Chapter 6: Karras proclaims triumphantly to Coltus that he has obtained street-scum from Truart in return for robots and cameras.  He then turns to Coltus, tells him that he will soon be with the Master Builder, and signals for the robots behind him to carry Coltus away to be transformed into a Servant himself.  As Coltus/the Servant returns from the building, Karras hears the bells of the clock tower strike 11, and he hurries to the seminary, ready for the conversation with Truart at midnight.

 

Written in third person narrative.  Writing is Modern English – Hammerite and Mechanist speech is in Old English.

 

Chapter: 1        =          Chapter 5; A Thief’s Apprenticeship

Chapter 2:        =          During the events of ‘Into the Maw of Chaos’.

Chapter 3:        =          A short while after the end of Thief: The Dark Project

Chapter 4:        =          Between Thief: The Dark Project and Thief II: The Metal Age

Chapter 5:        =          A short while before the beginning of Thief II: The Metal Age

Chapter 6:        =          Immediately before the events of ‘Eavesdropping’.

 

The Hand Of Karras; The Rise Of Karras; Child Of Karras; The Ascension of Karras; The