STATE OF THE CITY – A REVISIONIST PERSPECTIVE

 

Back to Home Page

 

The City can be compared to an organism.  It is self-supporting, healing itself when damaged, and uses and discards materials it requires for growth and the sustainment of life.  Like an organism there is a brain, organs responsible for its well-being, and other types of materials from which the organism is composed.  It is this complexity that makes the City so hard, and fascinating to study.

 

The government of the City could be summarised as a feudal monarchy with limited democratic elements.  The hereditary ruler of the City is known as the Baron, a title whose origins are lost in antiquity.  Despite the low nature of the title, the Baron possesses all the powers and prerogatives of a prince or king, and outranks the Dukes and Archdukes amongst the nobility of the City.  The Barony has passed through several noble families throughout its history, as lines died out or intermingled their blood with other noble lines.

 

Although the Baron possesses ultimate power in the City, a certain amount of influence is vested in the City Council, a body of nobles and commoners that can be called on demand to advise the Baron, grant subsidies of money, or to present grievances to him.  The higher chamber of the Council is known as the Inner Circle, and is where the nobility sit.  The lower chamber is called the Outer Circle, and is comprised of commoners elected whenever a sitting of the City Council is called.  The term ‘commoners’ is misleading – to both stand for election and vote for a candidate a person must be male, over the age of 30, and have a substantial independent income.  In practice this means that the Outer Circle is mainly composed of rich merchants, lawyers and other professionals, as well as very minor nobility and other gentry.  The lower classes, the plebs, have no voice in affairs of state, and only gain attention through riots or other expressions of displeasure at the policies of the governing elite.

 

In times of the Baron’s absence he appoints as his proxy a Regent Council, who is usually a trusted family member such as a sibling or offspring.  The Regent Council is guided and advised by the Regency Council, a body of several powerful nobles who are also appointed by the Baron.  The Regent Council possesses many of the prerogative rights of the Baron, including those of taxation and legislation, but ultimate authority is still vested in the Baron.

 

Nobles have been a constant feature of life in the City.  Many centuries ago, when the City began to expand, the Baron appointed from within his own family to control the new districts.  The nobility has since grown as later barons ennobled trusted advisors or sycophantic friends.  A noble is defined as someone of noble blood in possession of a district – an area of land whose exact definition is elastic.  Old, established noble families such as the de Perrins, de Ravencourts and de Navans control many of the larger districts of the City, which are known, due to their history, size and importance, as Greater Districts.  Ennoblement has caused the need to create new districts for the new nobles, leading to the creation of smaller districts, sometimes only tens of feet square, to satisfy the criteria for nobility.  These small parcels of land are known as Lesser Districts, and are usually regarded and represented as a part of the Greater District they have been carved from.

 

As the ruling authority of their districts, the nobles act as the judiciary for them, judging cases on evidence presented before them.  They preside over Courts of Higher Pleas, as Chief Justices, which are used in cases involving commerce, nobility or other important factors.  Cases of lesser importance are dealt with in smaller courts presided over by commoners elected to the Outer Circle.  As well as advising the Baron, such commoners act as Magistrates in the district they have been returned from even when the City Council is not sitting.  Magistrates sit in a series of courts known as the Bench of Common Pleas, where ordinary citizens may bring legal action against others for small, civic grievances.  Commoners have a right of appeal, and more experienced magistrates sit as Lesser Justices in the Court of Common Appeal.

 

When not sitting on the City Council, some of the commoners and nobility have posts in government.  There exists a Commissioner of Taxes to collect the prerogative tolls, customs and levies that the Baron is entitled to, and Commissioner of the City Guard to control the constabulary of the City.  In addition, the Department of Public Works provides employment for some, overseeing the repair and maintenance of the City’s infrastructure.  Finally, the Census Bureau is the central library and archive of the Baron’s government, storing documents, manuscripts, transcripts, maps, graphs and other items of administrative importance.  The Bureau has several Halls that divide responsibilities amongst themselves – the most important of them all is the Hall of Records and Licenses, which issues licenses for everything from building construction to ship ownership to trading privileges.  Due to their poor salaries the clerks and registrars are eager to supplement their income with bribes, and the criminal fraternity gain many of their maps, permits and documents from corrupt employees of the Bureau.

 

As a monarch, the Baron possesses certain prerogatives that are not disputed by any in the City.  He has the right to levy tolls and customs, and set import taxes to raise money or control trade.  He can also raise money through direct taxation, but this prerogative is limited because new taxes must be passed by both circles of the City Council.  The Baron also gains income from lands he controls in both the City and the area around it, and businesses that he owns.  Until recent times the Baron could also depend upon the substantial income from the Order of the Hammer, but the recent divorce between the two has deprived the Baron of this source of revenue. 

 

This combined income, known as Ordinary Revenue, is expected to be enough for the Baron to rule with.  In times of crisis, such as war or famine, the Baron can call a sitting of the City Council, and there request a grant of money, known as a subsidy.  This grant of money is levied on both commoners and nobility, and is based on income and wealth.  Subsidies are known as Extra-Ordinary Revenue, because they are outside the normal income of the Baron.  The Baron is usually reluctant to request Extra-Ordinary Revenue because it necessitates calling a sitting of the Council, where grievances the people have against him can be aired.

 

Many of these grievances are of a minor nature, concerning certain aspects or elements of policy.  Both the Baron and the City Council are united in their desire to ensure the peace and maintenance of civic order in the City.  The plebes represent a dangerous force, and, where possible, measures are taken to ensure that they are given enough bread and beer to remain disinterested in politics. 

 

All of this great drama takes place within the physical environment of the City.  Occupying a low-lying floodplain, the City developed from a village built around the lowest bridging point of the great tidal river that bisects the City.  Urban development has covered over most of the flood plain, and docks and warehouses extend down the mouth of the channel towards the sea.  Every area of the City is distinctive, the style of its buildings dependent upon both age and prosperity.  Rich districts contain broad, straight roads, with large mansions surrounded by walls and gates.  Middle-class districts contain buildings of a smaller size and lower quality, although the size remains reasonable and the more prosperous have large homes that are large enough to justify walls and gates.  Poorer areas are slums, with small dwellings made usually of wood, and rarely of brick or stone.

 

Through these great conglomerations of buildings run numerous roads, thoroughfares and highways.  The spine of the City is the Blackbrook to Cyric road, which runs from west to east and crosses the river at what used to be its lowest bridging point.  From this road run major thoroughfares such as The Baron’s Way that cut through the heart of the City’s districts.  They are usually broad and flat, metalled with cobblestones or paving stones, and continually choked with burrick-drawn carts and wagons and pedestrians.  Enterprising merchants set up stalls to sell food and small items to passers-by.

 

Branching off from these main tributaries of commerce are smaller roads such as Grandmauden Road.  Smaller in size, they are also paved, and are kept in a reasonable state of repair by the Department of Public Works, which has overall responsibility for all public ways.  Carts pass along them, but only just, and the roads are normally thronged with people.  The constant traffic wears out the cobbles, while the carts eventually wear deep ruts in the roads where no repair is carried out.

 

However, the majority of the streets in the city are narrow alleyways and roads, that grew organically and without any forethought or planning.  Most are too narrow to bring carts down, and twist and turn to such an extent that it is easy to become quickly lost.  The absence of street signs of any nature means that guides are advisable.  A great majority of the roads are paved with cobbles, but in poorer districts, or where crime is too rampant for Work Orders to venture, the citizens must struggle through roads of mud that are dusty in summer and muddy rivers in winter. 

 

Along these streets are found all manner of things.  Streets and roads open into small plazas or courtyards, with space for small markets or statues of important but forgotten figures.  The river that runs through the City had many tributaries in the days before urbanisation spread the City across its flood plain, and these occasionally surface as pools or streams before disappearing underground.  When the Hammerite built the sewers they roofed over and otherwise channelled these streams, leading conduits into them to carry sewage to the river outflow.  Wooden walkways or stone bridges carry people over these intermittent obstacles, although their nature as sewerage conduits makes them unattractive places to linger.  Other streets lead to canals that wind their way around Shalebridge.  Built on low-lying, marshy ground, the district is drained by several canals, which doubled as transport arteries in the days when the district was mainly warehousing and industry.

 

The sewers that citizens see occasionally flow primarily below ground, carrying the wastes from privies, sinks and industry to their outflow in the river.  Small pipes below residences empty into larger conduits – many of them former streams – that carry the sewage through chambers and holding tanks.  The Hammerites built sturdy sewers, and the Department of Public Works normally has no need to concern itself with anything but maintenance.  Basins and chambers store overflow water to prevent the system being overwhelmed, while holding tanks have gates that can be closed to cause backflow of water into storage space in conduits in times of high demand.  Many sewers have entrances from street level, although enterprising criminals have been known to tunnel into the sewers from beneath their residences.  The sewers are the haunt of many criminals – they provide an easy means to move undetected around the City, and some, such as the Downwinder Thieves Guild, have converted sections into bases.  Maintenance workers know to steer clear of such areas, while the constabulary know better than to chase criminals through the maze of sewers.  The sewers spread out beyond the City, built in anticipation of future urban development that never occurred – even buildings as far away as the Mage Towers have connections with the sewers that reach all the way back to the City.

 

Crime in the City is a perennial problem.  Organised crime is controlled by a cabal of powerful criminals known as the City Wardens.  Each controls a Ward of several districts, from which they extract protection money, control criminal activities, and otherwise carry out illegal acts.  Although there is frequent competition between them, self-interest has meant that on occasion the Wardens co-operate to frustrate a concerted attempt to put paid to them.  The three most powerful Wardens are Ramirez, Raputo and Webster, who, between them, control almost the entire City.  Smaller Wardens control much smaller wards within the City, or tracts of land outside its walls.  Most Wardens adopt the guise of rich and successful merchants to avoid suspicion.

 

The Wardens often have a controlling interest in various criminal guilds – organisations of certain types of criminals who gather together for mutual self-interest and protection.  Many are semi-independent, working for but not controlled by the Wardens.  Independent criminals are in the majority, and the best work alone.  There are infinite varieties of criminals, ranging from the master thief Garrett to the very bottom of the pile.  Street crime is epidemic in the City, with cutpurses and muggers alert for an unwary citizen who dares to wander the shadowed streets at night.

 

Many of the streets are lit, either through powered lamps or torches.  There are several patterns of lamp; a closed and open filament version.  Light is produced through the mixing of several phosphorescent chemicals across a catalytic filament – the catalyst produces a reaction that emits a strong light for a large distance around it.  Older lamps have open filaments, where the chemicals are sprayed onto a central filament, and there react to create a powerful but diffuse light.  Closed filament lamps are a recent invention; early attempts to create one failed after the chemicals persistently caused the element to explode.  Modern lamps have valves that emit small amounts of chemicals into a glass bulb where the filament catalyses the reaction to create a brilliant white light.  The pattern is similar to that employed in domestic lamps, although such lamps have a more yellow tinge to the light due to the refractive properties of the different types of glass used.

 

The chemicals for these lamps are pumped underground under high pressure in conduits that run from plants within the City.  Large engines, such as those in the South Quarter, pump the chemicals along pipes that are tapped by the streetlamps and those who can afford the expensive apparatus necessary to utilise the chemicals.  Few can, and powered lights are restricted to those rich citizens who are able to pay for the pipes, valves, filaments and upkeep of such a complicated lighting system.  However, the benefits outweigh the costs – the light provided is brighter than that of torches, and less vulnerable to wind, rain and thieves with water crystals.  The lights are turned off by wall-mounted valves that cut off flow to the lamps, draining them of reactants and causing them to go out.

 

Beside the houses, apartments, shops, factories and warehouses of the City are the organs of commerce, governance and culture.  The North Quarter is home to established banks such as the First City Bank and Trust, owned by powerful families that have often lent money to the Baron in times of need and received favours in return.  At the mouth of the River is the Customs House, an impressive edifice sited to collect taxes and tolls from ships travelling upriver or docking in the City.  Smaller customs posts at the main gates of the City, especially along the Blackbrook-Cyric road, collect tolls from those with carts or pack-burricks.  These tolls have led to a thriving smuggling operation controlled by the City Wardens.  The district of the Old Quarter contains the City Guildhall, which acted as a centre of commerce before the development of the Newmarket Exchange.  The district of Newmarket is the central commercial site of the City.  The Newmarket Exchange is a forum for commerce and the buying and selling of goods.  Trading privileges have led to the formation of several cartels that hold monopolies on some products.  Machines, metalwork and other raw materials flow out of the City; meat, greens and money flow in. 

 

Other notable landmarks are mainly concentrated in the older quarters of the City.  The Grand Library is the closest the City has to a university – the vast complex houses miles of shelves of books, manuscripts and maps in a collection that is only rivalled by that of the Keepers.  The Library has developed something of a reputation for investigating magical and exotic phenomenon, causing it to be looked on with something approaching suspicion by the Hammerites.  The Opera House, owned by Lady Valerius now, is the centre of the cultural life of the City, providing entertainment for the upper classes.  Those with less refined taste congregate at the City’s playhouses. 

 

Finally, there are the grand buildings of governance.  At the heart of the Old Quarter lies the Baron’s palace.  Expanded over many years, it is a vast, rambling complex of buildings that is not just a residence, but also a chamber of governance, armoury, mint and prison.  The City Council conducts its sessions in the Meeting Hall, while the Census Bureau has several large halls in which it carries out its work and stores its paperwork.  The largest of the halls is, naturally, the Hall of Records and Licenses.  The army of the City is administered from the palace, while both the Commissioner of Taxes and the Commissioner of the City Guard have offices here.  In addition, the palace contains its own forge and armoury, where weapons are produced and stockpiled.  Money is minted in one part of the complex, where coiners issue coins stamped with the Baron’s arms.  In the basements, sub-basements and cellars of the palace are deep dungeons where those who the Baron wishes to disappear are left to rot.  More luxurious detention is sited above ground for those enemies of a high social standing.

 

The Order of the Hammer owns substantial areas of land within the City, and is one of its major landlords – the Baron being another.  The centre of Hammerite worship is conducted in the Hammerite Temple, situated in the Old Quarter, and is the residence of the High Priest.  The former focus of worship, the Hammerite Cathedral, is beyond the reach of the living, standing in the middle of the desolate space that is the Closed Area.  Beyond the Barricades are the undead, and the area has gained its own set of legends and myths that deter almost all from even going near the high stone walls.  Scattered around the City are smaller Hammerite temples that are often no more than small chapels, possessing a priest and several guards, and enough space for a small congregation to worship.  The recent decline of the Order has left many such chapels undermanned, while falling revenues from rents and bequests have caused the Order to begin to sell off substantial chunks of land to gain enough money to continue functioning.

 

The nobles that occupy the court of the Baron live in luxurious mansions in the districts surrounding the palace.  They are several stories high, and cover a wide area delineated by a high wall.  The nobles have powered lighting, running water, rooms of art, sculpture and antiquities, and the rarest of all assets: gardens.  To have a garden is a sign of extreme wealth – to have a garden devoted to plants rather than food and herbs is a sign of conspicuous consumption that few are wealthy enough to display.  The nobles protect their mansions with hired guards who are usually either rejects from the City Guard or returned veterans from the City’s army.  When not in residence in their mansions, the nobles retreat to country manors from which they control their estates.  These estates give them both revenue and enjoyment – many have excellent hunting, which is a favoured noble sport.

 

Infilling the spaces between noble mansions in the costlier districts is middle-class housing.  Space is at such a premium, and land so costly, that most middle classes live in smaller houses that are packed closely together.  Many run their businesses from their homes, and it is not unusual to see an apothecary or office on the ground floor of a building, and living quarters on the stories above it.  Most middle-class families have at least one servant.  The children are not educated by private tutors, as is the case with the richer classes, but are often sent to small schools where the basic skills of reading, writing and arithmetic are taught.  Most sons, of all classes, follow their father’s profession, and serve apprenticeships that teach them the relevant skills.  Most girls are denied education.

 

Those who join the Order of the Hammer receive different schooling to any others.  From an early age the novice is taught theology, astronomy, engineering and mathematics.  The education is stringently conducted, and only the more accomplished become Elevated Acolytes, destined to become priests and scholars.  Less accomplished pupils, or those who join the Order in adulthood, become Acolytes, and serve as guards, craftsmen or police.  Priests acquire rudimentary spell-casting abilities, although the origin and purpose of this is unknown.

 

The Hammerites, once a potent force in the City, now have only vestiges of that authority.  Hammerite patrols still walk the streets, attempting to shut down the cash pits and gambling dens that they frown upon.  Criminals acquitted by the secular courts remain at risk of being arrested by the Hammerites and imprisoned in Cragscleft.  However, their influence is on the wane.  The cellblocks at Cragscleft are emptier than ever before.  In many districts there is no Hammerite presence at all, and in others it is only a token one.  In only a few places are there enough Hammerites to cause trouble, and opposition from criminals, nobles, commoners and the constabulary means that these will probably soon disappear too. 

 

Regardless of whether or not the Order of the Hammer declines into obscurity, it has left a proud legacy.  The sewers that they built have greatly improved the sanitary conditions of the City’s inhabitants, while the water pipes have reduced disease and led to better living conditions.  Despite this, disease is still rampant in the City.  Filthy streets are breeding grounds for plagues that sweep the City at frequent intervals, while the air and water pollution from the heavy industries of the City.  Healing potions are effective cures, but are rare and expensive, and those who can afford them usually live in areas clean enough that the plague rarely strikes there.  For the others there is no cure, and to sustain the high mortality rate of the City massive immigration from the countryside surrounding it is necessary.

 

The rich suffer less from plague due to better living conditions, cleaner water, and more varied food.  For those worried about plague, there is a ready market in the highly rare and very expensive air crystals imported from Blackbrook.  Formed through elemental magic, the crystals act to freshen the air around them, and they are widely believed to combat the plague.  There is a great demand for other crystals as well.  Water crystals purify water, while earth crystals are excellent fertilisers and promote extensive plant growth.  Fire crystals can be used as firelighters, although they are fragile and prone to catastrophic breakages. 

 

Fires in the City are a major cause for concern, although primarily in the poor districts where the main material of construction is wood.  There exists no means of putting out anything fiercer than a small fire.  Buckets and small pumps cannot combat a house fire, let alone one devouring an entire block of housing.  In extreme circumstances houses can be pulled down to create a firebreak, but the usual tactic is to wait for rain, or allow the fire to burn itself out.  Fires are most common in summer months, when wood is dry from many months of minimal rain, although many fires occur in winter from the fires burning in the homes of almost all the inhabitants of the City.

 

The fires are necessary to combat the intense cold of winter in the City, where temperatures drop below freezing, and snow falls on the City.  It is sometimes a dark, dirty snow, polluted with the smoke of hundreds of furnaces that give the City its prosperity and its blanket of smoke.  In many ways it is an apt symbol of the City – powerful and prosperous, yet also dark and grim.  There is much that is dark in the City, and we must forever be watchful so that the Balance should not be upset.

 

 

KEEPER JURICCE

 

 

 

ADMENDUM: THE STATE OF THE CITY IN THE METAL AGE

 

 

 

None can predict the future with certainty.  Even we are blind at times.  None in the City besides us could have foreseen what the past year has brought.  As part of his dark project the Trickster brought into the City beasts unknown here since the days of darkness before civilisation.  Panic descended upon the citizenry, and law and order collapsed in several places before the Baron managed to restore order to his realm.  Combined with the aggressive actions of Blackbrook, along with the fall of the Order of the Hammer and the rise of the Mechanist Order, it is no surprise that the face of the City has been radically changed.

 

Among the most obvious changes are those of construction.  Several areas were razed to the ground in the chaos surrounding the Trickster’s revelation, and rebuilt in a greatly improved manner.  In Dayport, along The Baron’s Way, the widespread adoption of the elevator in construction has led to the creation of buildings many stories high.  What were once valleys between houses are now canyons, and the new Mechanist tower – “Anglewatch” – in Dayport a mountain to rival those outside the City.  Other parts of the City have been rebuilt in brick and stone, replacing the wooden structures consumed in the conflagration.

These improvements owe much to the rise of the Mechanists, under their revered leader Karras.  Although not yet fully accepted by the nobility, the commoners have whole-heartedly embraced the new Order, which attracts converts from both the Hammerites and the laity.  The technological focus of the Mechanists has led to many new inventions – as well as the popularisation of the elevator, the Mechanists have developed a new model of lamp that is a practical fusion of the torch and powered lamp.  Containing a reservoir of chemicals, the lamp has the illumination of a powered lamp, but the convenience and economy of a torch.  Advancements in the field of alchemy and clockwork, as well as more arcane branches of knowledge, have led to the development of security cameras and turrets that have revolutionised policing.  The imminent arrival of the Children of Karras, large automatons that combine the features of the two, promises to further change the face of policing.

 

However, there are some who would say that policing has changed enough.  Disgusted with the corruption and incompetence of de Navan, the former Commissioner of the City Guard, the Baron dismissed him, and appointed an ambitious new Sheriff called Gormon Truart to reform the corrupt Guard.  His reforms went beyond anything the Baron could have foreseen.  With his lieutenants Hagen and Mosley, Truart instituted a thorough purge of the City Guard that eliminated the corrupt, incompetent and potentially argumentative.  The other Sheriffs were sidelined, and total control over the constabulary vested in Truart. 

 

He proceeded to virtually eradicated crime from the City.  The City Wardens were chased down and imprisoned.  The criminal guilds were raided and attacked until they disintegrated.  Frequent patrols of the streets cut down street crime, while Truart’s tactic of arresting the middlemen of the criminal world caused the collapse of entire networks of criminals, leaving them destitute.  Although many would applaud Truart’s achievements, some are beginning to worry about serious infringements of common-law rights by the newly renamed constabulary, now known as the City Watch.

 

The Order of the Hammer has now almost entirely discharged its self-appointed task of policing the City.  Token patrols still roam a few streets of the vast metropolis the Hammerites were once feared in.  Now they are mocked by many, who take pleasure in the fall of an Order that was for a long time a repressive influence in the City.  Cragscleft is almost deserted.  The factories and forges lie silent and rusting, while in the Hammerite Temple, the centre of the Order, the hallways are still.  Many have defected to the Mechanist Order, who treat the Hammerites with distain as “hoary forbears” that now have no relevance in the modern age.

 

The disorder in the City presented a golden opportunity for Blackbrook to make good on territorial claims.  Sporadic fighting has been a feature of border areas for many years – now Blackbrook marched into the City’s territories with an army.  Recognising the threat, the Baron assembled the City army and raised the militia, and marched out to meet them.  In his absence he has appointed his brother as Regent Council, and a group of powerful lords such as Bram Gervasius to advise him.  Both the Regent and his Council are wary of the power Truart wields, and so have not tried to interfere overmuch in his actions.  The City Council, called in the aftermath of the Trickster’s return to grant funds for repair and renovation, has been dissolved after those funds were instead directed into raising an army, and will now not meet until it has been called next.

 

Looking over this list of changes, it is hard not to find one aspect of life in the City that has not been changed in some form.  Many are still adapting to this new age, which we Keepers know to be the Metal Age.  The fall of the Woodsie Lord has opened the way for the ascension of Karras.  The weights in either pan of the Balance have become heavier.  Once again we are forced to rely on Garrett to bring the City to rights.

 

 

 

 

KEEPER JURICCE