Allied or peace agreement guilds

Judges [J.S] ,as a side note if J.S are in vesper we are to niether
aid them or attack them.

Fellowship for Light [FFL]

Drow Outcasts [IDA]

The Shadow council [S'C]

Vesper [-V-]

Vesper woodfolk [VW]

Elders of Naiad [EoN]

Knights and mages of Kha [KMK]

Ebon Hand [EH]

Serpents Hold Citizens [SHC],Serpents hold Serfs stile guild,none agressive

The Novissimus Remigium Clades [NRC]

Neutral Guilds

Order of the White Wolf [OWW] at present neutral,we need to gain trust between us first

South Beach Mercenaries [SBX] Neutral as in we dont go ahead and start a fight with them,if they wish to fight we will

Hostile Guilds

Britanian Guards [LB]

Savage tribe of europa [SAV]

White order of Britannia [W^B]

Trinsic Paladins of Honour [TPH]

Trinsic Navy [TTN]

The Knights Templar [KT]

Hellfire Rangers [<H>]

Blood of the Fold [BTF] they wish to put an end to any use of magic,they must be punished

Towns / Cities Status

Trinsic - Very hostile towards us. Only Vipers or a patrol (max 4)led by a captian are allowed here. The patrol should not go near the bank area as this is considered too dangerous.

Vesper- We're free to walk vesper once again.