
Girders will put your engineering skills to the test. You must build bridges across ever widening gaps to take the weight of a fully loaded train. Should your bridge collapse; you will have to hope that the passengers can swim faster than the sharks in the water below!
The game also features a tower building mode where you must build a tower of the required size from base points on the ground. As your towers get higher they will be increasingly effected by the wind. Some towers will also need to be build in earthquake zones, these need to be especially strong to stay up.

Girders features:
Bridge building mode contains 32 levels of increasing difficulty. As the river widens you must adapt your bridge designs support the weight of the train as well as the weight of the bridge itself.
Tower building mode tests your skill at making a tower that will withstand the windy conditions. Later on your towers will also have to perform well during earthquakes!
Build using three different materials : iron girders, wooden planks and steel wire.
Realistic physics simulation. As the stress on a section of girders increases it turns red so you can assess which areas need to be strengthened. If a girder has too much load on it, it will break. If too many girders break the whole structure can come tumbling down!
Trains come fully loaded with individual shark bait passengers.
Your latest solution to any level can be revisited at any time to see if you can improve upon your design.
Full ingame save.
Credits:
Programming and artwork: Tom Cooper
Music : Mario Barbosa www.audiodes.com
Sound provided by Hekkus Sound System (http://www.shlzero.com)
PocketHAL : Thierry Tremblay (http://www.droneship.com)