Danaw (DAN-or) is a feudal society, with all land owned by the King. The people are the Dannish (DUN-ish). It educates its own priests, but has close links with Selamen. Its coast is on the Holy Sea
Practically every high point in the country has been turned into a hill fort, with banks of earth surrounding a village-sized refuge. The earth walls are faced with glazed white stone, so that every tall hill glitters in the sun. These have led its neighbors to call Danaw the Summer Country, and say its castles are built of glass.
The people take refuge in the hill forts when there is civil disturbance: for instance one of the frequent incursions of monsters from the dream world.
Danaw contains many weak places between the mundane world and the dream world. Magic cannot be used there without great danger, so it is forbidden. The priests have their own strange mind-magic.
So close is Danaw to the dream world that words have great power here. People must think carefully before they speak, and words of ill-omen, or the naming of a powerful evil creature, are punished with death. There is no trial, everyone within hearing grabs a weapon to slay the ill-speaker and try to avert the evil they have summoned.
The divisions between the classes (noble, knight, priest, crafter, and peasant) are strictly enforced. There are laws about clothing, arms and armor, as well as differing punishments depending on the rank of the offender.
This is not as repressive as it might be. Nobles are brought up to respect the rights of others, because "Any peasant could be a God in disguise, wandering the earth."
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