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If you already have a WolfMUD installation and wish to use existing player, project or data files follow these instructions.
Backup the important files from you existing installation:
Copy the players directory containing .ply files to a safe place (E.G. a temporary directory)
Copy the projects directory containing .wmp and .wmx files to a safe place (E.G. a temporary directory)
Copy the data directory containing .zon, .loc, .mob and .tng files to a safe place (E.G. a temporary directory)
Delete the existing installation (E.G. Everything in C:\WolfMUD or /home/<user>/WolfMUD)
Copy the old players, projects and data directories back (E.G. into C:\WolfMUD or /home/<user>/WolfMUD)
Install the new version of WolfMUD using the normal installation instructions in the chapter called Installation.
If you have already installed the new version of WolfMUD and wish to upgrade some player files or project files (E.G. from a friend or previous install):
Copy the files you wish to retrospectively upgrade:
Copy player files into the players directory with the rest of the .ply files.
Copy projects and extract files into the projects directory with the rest of the .wmp and .wmx files.
To upgrade players rerun the SERVER installation using the -nounpack option. For example:
Java 1.2 and above:
java -jar WolfMUDServer_build300.jar -nounpack
Java 1.1.x:
java -classpath .;WolfMUDServer_build300.jar;<path to classes.zip> installServer -nounpack
To upgrade projects rerun the BUILDER installation using the -nounpack option. For example:
Java 1.2 and above:
java -jar WolfMUDBuilder_build62.jar -nounpack
Java 1.1.x:
java -classpath .;WolfMUDBuilder_build62.jar;<path to classes.zip> install -nounpack
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| Java 1.1.x (Windows) | Setup and Running |